

#201 Posted 28 September 2013 - 10:50 AM
What possible incentive is there now for players to avoid a head on collision?
In the past you could roll away from the line of tracers streaming toward you in order to get behind the enemy.
Now as you vainly attempt to avoid a collision enemy bullets magically swerve out of their flight path curving toward your plane?
If this ‘feature’ is left as it is then I think that it will lead to more anger, frustration and rage in the game, which is good for no one.
#202 Posted 28 September 2013 - 11:08 AM
CrzyAzn, on 27 September 2013 - 11:37 PM, said:
From what I see, the Auto Aim starts tracking to the center of the Ground Target even outside of the 12.7mm range even though it does not registers a hit. Which you will see that I started shooting the 12.7mm on the P-40 at 1700 meters and it was auto tracking at the Ground Target. Also it seems that it stops tracking to the center of the Ground Target around 300 meters.
I also notice that you do not have to have a Target lock on a target for it to Auto Track, which you can see that I have a different target locked in my Target Camera then the Ground Target that I am shooting at.
I noties this as well. In some games there's a situation where there's 2 enemies flying close to each other and they both happen to be near your crosshairs. I managed to hit both enemies in such situations by shooting in between them, regardless of which target is locked. They both recieve punishment.

Are you an ={ACE}=? Check wowp-ace.eu
#203 Posted 28 September 2013 - 11:19 AM
CrzyAzn, on 27 September 2013 - 11:37 PM, said:
From what I see, the Auto Aim starts tracking to the center of the Ground Target even outside of the 12.7mm range even though it does not registers a hit. Which you will see that I started shooting the 12.7mm on the P-40 at 1700 meters and it was auto tracking at the Ground Target. Also it seems that it stops tracking to the center of the Ground Target around 300 meters.
I also notice that you do not have to have a Target lock on a target for it to Auto Track, which you can see that I have a different target locked in my Target Camera then the Ground Target that I am shooting at.
If now Autoaim works on that distances, it is definetly a bug. Will do more research on Monday.
Thiger81, on 28 September 2013 - 07:18 AM, said:
I don`t want to get banned for no reason.
Hope to hear from wargaming about this
There is HUGE difference in what called "auto-aim" cheat in shooters and implementation of shooting mechanics in WoWp.
1. It works same for all players that use same plane. (most important)
2. Skill still matter - with more correct aim you get much more hits.
3. It only really helps a bit, and only really helps for targets flying straight forward.
Edited by Ivan_Kulbich, 28 September 2013 - 11:19 AM.
#204 Posted 28 September 2013 - 11:59 AM
flyin is no fun anymore.
#205 Posted 28 September 2013 - 12:07 PM
Do you even notice what BS you re writing here? This like WoT is a PvP game, it should be all about skill and correct aiming is one of the main skills in a flight game. But like in WoT (1% tanks, +/- 25% RNG, premium rounds for credits) your going after morons and window lickers trying to make them happy. Thats why no one will ever take you serious in the eSport world.
In PvP its all about who is better, me or my opponent. What sense is there in PvP if the systems is rigged toward the noobs?
Edited by F0lterknecht, 28 September 2013 - 12:42 PM.
#206 Posted 28 September 2013 - 12:20 PM
Ivan_Kulbich, on 28 September 2013 - 11:19 AM, said:
1. It works same for all players that use same plane. (most important)
2. Skill still matter - with more correct aim you get much more hits.
3. It only really helps a bit, and only really helps for targets flying straight forward.
Yes we all liked the old aiming mechanics...can we havez it back pls?
Death From Above Member
#207 Posted 28 September 2013 - 12:55 PM
Ivan_Kulbich, on 28 September 2013 - 11:19 AM, said:
CrzyAzn, on 27 September 2013 - 11:37 PM, said:
From what I see, the Auto Aim starts tracking to the center of the Ground Target even outside of the 12.7mm range even though it does not registers a hit. Which you will see that I started shooting the 12.7mm on the P-40 at 1700 meters and it was auto tracking at the Ground Target. Also it seems that it stops tracking to the center of the Ground Target around 300 meters.
I also notice that you do not have to have a Target lock on a target for it to Auto Track, which you can see that I have a different target locked in my Target Camera then the Ground Target that I am shooting at.
If now Autoaim works on that distances, it is definetly a bug. Will do more research on Monday.
Thiger81, on 28 September 2013 - 07:18 AM, said:
I don`t want to get banned for no reason.
Hope to hear from wargaming about this
There is HUGE difference in what called "auto-aim" cheat in shooters and implementation of shooting mechanics in WoWp.
1. It works same for all players that use same plane. (most important)
2. Skill still matter - with more correct aim you get much more hits.
3. It only really helps a bit, and only really helps for targets flying straight forward.
Thank`s alot for the answer :) but I wonder why do some people have this ?...I don`t have it. I have try`d to do as the videos above shows but if I miss, I miss, the gun`s shoots where I aim.
#208 Posted 28 September 2013 - 01:04 PM
E1nzelK1nd, on 28 September 2013 - 11:59 AM, said:
flyin is no fun anymore.
+1
also very bad update for me !

#209 Posted 28 September 2013 - 01:07 PM
#210 Posted 28 September 2013 - 01:21 PM
I think thats one of the major points my WG introduced autoaim.To be honest i dont believe that this is a bug.
#213 Posted 28 September 2013 - 01:44 PM
Death From Above Member
#214 Posted 28 September 2013 - 02:02 PM
glad that bf4 demo is coming on tuesday.
#215 Posted 28 September 2013 - 03:36 PM
#216 Posted 28 September 2013 - 03:37 PM
#217 Posted 28 September 2013 - 03:44 PM
........ (words that you can't match in here)
Never before would shoot done in my Il2(t) before and this several times .... there is no skill to do this so fast and belive me i know what i say about that
And with the blenheim i shoot down in two games planes that i can't belive ... awful to play like this
...
One more time ... this is not skill this is shit ...Before the patch was a skill but now you skill out every fun
#218 Posted 28 September 2013 - 04:07 PM
I support this feature, mainly because I consider people with very bad connections that would otherwise be, incapable of playing this game. Even with good ping there is the still present "Input lag" that shouldn't be here. This helps balance that out so even if you Lag, you will still get to hit something.
TL;DR This feature should be for those with high ping, slow connections.
P.S. I have a 4 Mbit connection and even with 52ms, Plane takes 0.3 seconds to turn after I press a key. Also, to further explain, this is the "Best" option avaliable in my country that has a "Reasonable" price of 30 euros a month, whilist 10 Mbit connection requires you to sacrifice a goat every month.
Edited by CoreCapator, 28 September 2013 - 04:23 PM.


#219 Posted 28 September 2013 - 04:08 PM
Your money comes from serious gamers, not the 6 year olds that need this kind of thing to stay in the game! Now you are pissing on every serious gamer and they are moving to the other flight game.. Remove this before it is too late!
#220 Posted 28 September 2013 - 04:18 PM
CoreCapator, on 28 September 2013 - 04:07 PM, said:
I support this feature, mainly because I consider people with very bad connections that would otherwise be, incapable of playing this game. Even with good ping there is the still present "Input lag" that shouldn't be here. This helps balance that out so even if you Lag, you will still get to hit something.
P.S. I have a 4 Mbit connection and even with 52ms, Plane takes 0.3 seconds to turn after I press a key. Also, to further explain, this is the "Best" option avaliable in my country that has a "Reasonable" price of 30 euros a month, whilist 10 Mbit connection requires you to sacrifice a goat every month.
I will not downvote you but instead logically explain why you are totally wrong...
No.1 it has already been determined that the new aimbot feature is not a feature but most likely a bug.
Secondly, I don't see how aimbot levels out the playing field for players with ping issues. I am one of those players since I believe I originate from the same country as you. I also get ping and other ping related issues (guns firing on their own or not firing at all, my camera angle switching about on its own etc..) and still manage to shoot planes down occassionally.
I mean it's a flight game where planes change direction rapidly so I really don't think you're gonna hit more even with aimbot.
In any case I have not heard of any MMO game in existance that provides players with aimbots in order to help with ping issues.
And frankly, I think the idea itself is quite silly.
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