kristermann, on 12 March 2014 - 03:57 PM, said:
Your argument is utter tripe jakub. Name me another game, WoT aside (which has been ruined by similar mods), where you get to see an opponents skill level when you're about to fight them.
Can you image counterstrike or COD where you see peoples skill above their head all the time? It'd be campers heaven.
You miss, or omit, one important thing - matchmaker. Do you know a lot of games where players are just thrown in? It isn't so hard to find for example this: https://support.acti...n-Public-Match/ . In that case I know that people against me are similar skilled as I. No walk in the park, no instadeath. Can you select other server with different set of players in WoT or WoWP? Somehow I doubt.
And because of that, need for possibility to determine skill of own team members - who to support, who is worthless, appeared.
So much about campers heaven.
kristermann, on 12 March 2014 - 03:57 PM, said:
How about while you're playing a game of poker in a casino and someone has a 'Pro Poker Shark: watch out' sign forced above their head as they are a good player then no-one plays against them?
Do you think that Pro Poker Sharks don't know each other, as well as casinos don't know them? And still - except helping to make a decision to play or not to play, this mod helps to make a decision how to play.
kristermann, on 12 March 2014 - 03:57 PM, said:
It is utterly retarded to even think that the stats side of this mod is good for the game, and very selfish when you try to justify such a powerful tool as a personal stat helper. Good players should not be penalised just because they have played for a while and are higher skilled.
Yup, very selfish. You don't want to be recognized as a threat and it isn't selfish at all.
kristermann, on 12 March 2014 - 03:57 PM, said:
Put it this way, if I and my flight all installed this I would be very surprised if we lost many matches in a night unless you come up against other skilled players with it on. If you know how to use it and are skilled, it will be brutally efficient. I choose not to though as i see it as highly unfair, cowardly and detrimental to the game.
And now do you lose many matches in a night?
Make up your mind - will it be harder or easier for you?
kristermann, on 12 March 2014 - 03:57 PM, said:
Read back what you've just said. You should not be able to judge what your actions in the game will be just by looking at the opponents skill. Skilled players are skilled for a reason, they have played longer or are just better than you. That's not their problem, but yours. You want to fix it? Get better at the game.
And since I don't give a damn about my stats, but care about exp and credit generation in time, knowledge of opponent's skills helps me in few things in the game. You want to reduce impact of this mod? Get better at the game, then any mod won't help anyone against you. You think it's helping - you have space for developing yourself.
kristermann, on 12 March 2014 - 03:57 PM, said:
You are the one being short sighted and selfish as you want an easy way of avoiding being killed without using your own brain but giving no thought as to how s*** this game would be if the majority of players have this installed.
I think I can leave all sentences where word "selfish" is used as a nice example of hypocrisy. You are doing exactly same thing as you try to accuse your opponents.
In limited space of map most of times I can't avoud being killed. Knowing skill of my team matters only in time I'll stay alive.
kristermann, on 12 March 2014 - 03:57 PM, said:
Knowing the odds or who you will fight against before battles in early air combat wasn't the norm, nor should it be in this game. Unpredictability is part of air combat just as much as skill and being able to think out situations yourself.
And because of that I'd like to be more situation aware than I am now. For example by knowing which planes of my team are something more than just homing missiles. And after the battle, when I switch from burning wreck of my plane to other planes in my team, I like to know the answer, what is wrong, why can't they hit enemy, why are they flying in such way, and not the other.
Knowing their skill helps a lot.