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Some advice for newer fighter pilots


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nemanja_77 #41 Posted 06 January 2017 - 04:02 PM

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Quite helpful, thank you :)

Gufo_Tave #42 Posted 07 January 2017 - 11:46 PM

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View PostPeoples_Front_of_Judea, on 25 August 2016 - 09:17 PM, said:

Greeting fellow Pilots

After a very long leave of absence (got fed up with actual flying around Nepal) I have returned to find.....Shock!, Horror!...my fave game of all time is virtually useless...

I have played a few matches and been shot down in ALL of them....Even my beloved A6.

 

I know I am getting old...er but seriously, what happened?...its nothing like it was when i left....It seems to me that the joystick is dead, a 109 can turn better than an A6???

 

I would go so far as to say: Rape!!! but there's always a bunch of them so its 'graped'....I think its unplayable now and relies much on luck than skill, which is a shame because at times when cruising the mountains of Nepal I can still remember the heady days of some of the clan wars..........

......and what the hell happened to my He 100 D....totally gone from my hanger (some of you old farts will remember me and my He )

 

Watch out Persha Studio...I'm coming to Kiev on the 15 / 9 and you've got some explaining to do....have a nice day!

 

Never seen a 109 turning better than a Zero. Could you post replay?

 

View Postomglaserspewpew, on 26 August 2016 - 12:33 PM, said:

Must be a problem with controls; apart from reworked cannons, flying isn't all that different than it was at launch.

 

The reworked weapons just reduced the gun range, did not make any effect on plane performance. 


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NikeAjax1 #43 Posted 17 January 2017 - 05:08 PM

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As a newb (started playing a few days ago) I'm sadly disappointed at my performance in Tier I & II. I haven't survived many games due to being shot to bits as soon as I meet my first opponent (I'm currently using mouse/keyboard) and simply cannot get my defensive manoeuvres right using the mouse - flying too low and hitting the deck is another matter entirely. 

 

The hardest part is figuring out how not to waste resources researching and adding everything available to a type that is shot out of the sky as soon as first contact is made - it would be helpful if there was a training mode where you could take up a new type and have a little time getting used to it - especially practising the 'yaw' mode for the tail gunner to operate while flying a defensive circle.

 

Although most T1 and T2 types are very similar on the surface there are big enough discrepancies between them to make you feel you've just been trounced by something from Tier 10! I once had an amusing 5 minutes when everyone left me and my Hawker Demon alone and I happily bombed / strafed enemy targets (until I flew into a tree...)

 

I am trying to work my way up the ladder to a couple of types I want to play but just not getting the XP - it will take months to get anywhere with every game lasting 30 seconds, But I took the opportunity of buying a couple of premium aircraft in the higher elements to get a view of the differences between Tiers; to fight in different locations ('Harbour' again?!) and to identify what could work and what wouldn't. I had little success with the premium types which were outmatched and sold them. I was disappointed with the both the FW190 and the Japanese version of the Me163 Komet, especially the latter where the boost time was insufficient (IMHO) and of course the targets for which it was intended (in the real world) were not there, but that's the point - it's not the real world, it is just an arcade game. 

 

If aircraft types of the kind that flew against each other in the correct theatres of war, were placed in their own Tiers it would be fascinating - e.g Hurricane, Spitfire, Bf109, Bf110, Junker 87 in a 'Battle of Britain' Tier ...but that's another game isn't it?  

 

I've downloaded various tips and hints found elsewhere about which path to follow in each Tier to obtain the 'best' aircraft - if I've got as hot a ship as at least the best player in the game I'll be on a level playing field as far as the technology is concerned and I can then improve my tactics (if needed).  

 

Overall I find this game a curiosity but I'll stick to DCS Flaming Cliffs / DCS A10 & Microsoft FS and my all time favourite 'IL2'.           


Edited by NikeAjax1, 17 January 2017 - 05:09 PM.


0viking0 #44 Posted 17 January 2017 - 08:06 PM

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I think You did all mistakes possible in a very short time period and in only 100 games. And You sound like a prototype of the players that stop playing before they even started.

Wasted time and big amount of money (on t7 and t8 premiums!!)... AND THEN SOLD THEM...

 

1st: DONT HIT GROUND TARGETS WITH ANYTHING except ground attackers, and even then on tier 1-3 try to kill airplanes first.

2nd: DONT GO OVER TIER 3 without at least 1000 games played or at least 50+% of victories

3rd... going up the tech tree does not make game any easier - tier 4 is crazy compared with tier 1-2... Tiers 7+ are impossible compared with T1-2


Edited by 0viking0, 17 January 2017 - 08:11 PM.


A_Botnot #45 Posted 17 January 2017 - 08:25 PM

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Will be happy to spend some time in a training room with you, will not cost you much using stander-ed ammo, if it will help you.

Know how hard and frustrating this game can be for most at first, am not the best by a long stretch but do like this game and will help if I can of my time, we need more players.

 



omglaserspewpew #46 Posted 18 January 2017 - 12:06 AM

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View PostNikeAjax1, on 17 January 2017 - 05:08 PM, said:

But I took the opportunity of buying a couple of premium aircraft in the higher elements ... I had little success with the premium types which were outmatched and sold them.          

 

U WOT M8?



NikeAjax1 #47 Posted 18 January 2017 - 03:48 PM

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Thanks for the input and offer of training room. 

 

Mistakes? Why shouldn't I buy a Premium or two? I don't have much time to myself but I do have some cash and it's only money I'd probably p*** up a wall on a Friday night, in addition it's a voluntary contribution and a vote of confidence to the WoW company giving me some fun. If I'm spending £300 on a Hotas joystick and pedals a few bucks spent on a Prem is nothing much to write home about - besides which I wanted to see what I could expect to find once I'd spent 2 years of my life gaining enough 'experience points' to put a couple of hand grenades on a merlin equipped Tiger Moth (whatever).

 

I sold a couple of the Prems as I was disappointed - the FW 190 was mismatched by some late 1940's experimental stuff (WTF) and the Japanese 'Me 163' lacked suitable targets (a squadron of overflying B29's would have been nice) - my choice to sell, glad I didn't waste my time going up a Tech Tree for months to find that out. I now have a zillion silver tokens for upgrades on the stuff that might matter. I have kept the 'Prem' Bf 110 and am enjoying the experience a few Tiers up from where others perceive I should be.  

 

I had a more success last night assisting in bringing down other aircraft in Tiers I, II. III. I've made a note of the 15 or so games I played last night and what I was shot down with, how and where I went wrong. I've swapped a few aircraft around the hangar and have upgraded some to match those in the Tiers I'm fighting (which seem mismatched IMHO). I now have to grind through a couple of thousand games to gain experience points to upgrade via the Tech Tree to something I want ..not sure if I've got the stamina.

 

The problems for me as a learner have been /are:

 

1.Getting used to the apparent mismatching of aircraft in non-realistic Tiers 

 

2.Getting used to particular keyboard inputs  

 

3. Find Immelmans / loops difficult with mouse - the computer view alters when going over the top and I cannot understand my attitude (I need to play with view keys - rather not when being attacked though). For me joystick input is more 'natural'.

 

4. Ditto with 'computer view' - in GAA mode - low flying and attacking ground targets - angle of view changes to a 'below' view (not 'strafe view') after overflying and pulling up from a target - have flown into ground a few times.

 

Observations:

 

I don't have a gaming computer or fast gamecard - just a run of the mill Lenovo. Don't use any hacks. I have no FPS issues. The waiting time between battles is OK. The unrealistic matching of aircraft types in each Tier is annoying (for an amateur aircraft historian). The limited number of battle locations is a grind - after a few days i've found the best hiding places.

 

None of the above is a big deal - need to play with keys / views. The tactics are obvious as stated in the previous guides - it's really a matter of avoiding 'bots' and aircraft in apparently the wrong Tier. There doesn't seem to be much specific 'team playing' or 'back watching' in the lower Tiers which is understandable as I assume there are new players like me finding their feet - amongst those from upper Tiers that have come down to score a few easy points, although I must admit a couple of my recent kills may well have been new players a little unsure of what they were doing .. 

 

That's where a 'training area' could help - a page to go to where you can play with the settings - pause 'game' - reset etc. (Talking of pauses I did stop last night to answer the phone just before 'battle start' and was very AFK for minutes, I came back to find that I had happily flown unmolested through the 'battle zone'..).  

 

It is satisfying knocking down an opponent that's trying to shoot a member of your team and I have flown around ships masts, chimneys and rock formations at very low level to lose people - I'm having fun.

 

Wonder how I'll feel after my first week..... 

 

Wonder if i'll be here after 1000 battles....               

 

 

 

     

 

 



jakub_czyli_ja #48 Posted 18 January 2017 - 05:45 PM

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Selling premium planes is in general not a great move - all you needed to do was to learn, how to use them.

And learning how to play, if you are willing to learn, happens when you progress through tiers.

Flying up to tier IV and jumping into a hard to use tier VIII (as Japan Komet) won't do anything good. Progressing from tiers VII to VIII would show you what that plane is capable of, what to expect and how to use it.

Similar with Fw 190 A-8.

 

Record some replays, especially from battles where you had no idea what to do, upload them and start asking.


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omglaserspewpew #49 Posted 18 January 2017 - 08:50 PM

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View PostNikeAjax1, on 18 January 2017 - 03:48 PM, said:

Mistakes? Why shouldn't I buy a Premium or two? I don't have much time to myself but I do have some cash and it's only money I'd probably p*** up a wall on a Friday night, in addition it's a voluntary contribution and a vote of confidence to the WoW company giving me some fun. If I'm spending £300 on a Hotas joystick and pedals a few bucks spent on a Prem is nothing much to write home about - besides which I wanted to see what I could expect to find once I'd spent 2 years of my life gaining enough 'experience points' to put a couple of hand grenades on a merlin equipped Tiger Moth (whatever).

 

I sold a couple of the Prems as I was disappointed - the FW 190 was mismatched by some late 1940's experimental stuff (WTF) and the Japanese 'Me 163' lacked suitable targets (a squadron of overflying B29's would have been nice) - my choice to sell, glad I didn't waste my time going up a Tech Tree for months to find that out. I now have a zillion silver tokens for upgrades on the stuff that might matter. I have kept the 'Prem' Bf 110 and am enjoying the experience a few Tiers up from where others perceive I should be. 

 

Firstly; premium planes are usually either worse than those from tech trees performance-wise or harder to play, so they're a bad way to teach yourself the game if you're a newbie, because you'll be in an inferior position all the time. There are some exceptions, but they're rare. You buy premium planes of a particular tier only when you're confident with ordinary planes of that tier. Meaning, you fcuked up royally by buying high tier premiums, because you have no idea how to play them yet.

 

If you need money at lower tiers, gold is better spent on premium time. Premium planes only become true money printers from tier six and above.

 

Secondly, you made and even dumber decision to sell those premium planes, because you wasted a lot of money for nothing. It's true that 190 A-8 isn't exactly a stellar premium, but on the other hand, J8M, aka the Japanese Komet, is one of the best ... if it's flown by a good veteran pilot, which you're not. Meaning, you bought and sold one of the best planes in tier 8. You should have waited until you're experienced enough to fly those planes, instead of selling them.

 

I know what you're thinking: "but I made good silver credits by selling them!" No, you didn't. Gold-to-silver conversion rate in WG games is atrocious on purpose and should only be done in very rare cases. It's a waste of gold usually. Spend gold on premium time and after that, on good premium planes when you're comfortable with the game.



NikeAjax1 #50 Posted Yesterday, 04:41 PM

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Thanks for the suggestions and thoughts  - I can always buy the premiums back that I sold should i ever feel the need  - it's only money and like any game I have a budget when I reach my limit I'll think about other ways of doing things. I don't care how you are supposed to play the game in terms of the 'tree strategy'. I'm just happy flying around.

 

I was interested in the comment  that the premiums may actually be inferior, as I began to suspect, so I'm glad i didn't grind my way through a pointless Tree to be disappointed with the end result..

 

I'm discovering that it doesn't really matter what you play with as there will be many occasions when other aircraft will apparently cheat in terms of performance and some form of apparent shielding...let alone the bots, of which there were quite lot around last evening.

 

I would love to know how many 'players' are using mods of some form as, among other things, I was bounced in the 'Kourier' at speed by a 'Goldfinch', after I had climbed back to height, at speed and with extra 'W' after a dive (a zoom climb). My own Goldfinch failed to perform anything like that (which is obvious - as I'm clearly new and have to have 10,000 games under my belt before my Goldfinch will fly like that) the laws of physics fail to exist in this world.

 

It is also interesting how many opponents will often turn to face me 'head on' - I don't know who they were, but I never turn away - so these encounters will always give me a 'negative outcome' - but if anyone can fly head-on through a sustained 5 second burst from a Bf 110 - 6 then they probably deserve to win (maybe after 10,000 games my 110 will suddenly become invincible....oh no wait, I forgot, it's a Premium plane - but best not sell it)...

    



jakub_czyli_ja #51 Posted Yesterday, 05:31 PM

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View PostNikeAjax1, on 19 January 2017 - 04:41 PM, said:

I would love to know how many 'players' are using mods of some form as, among other things, I was bounced in the 'Kourier' at speed by a 'Goldfinch', after I had climbed back to height, at speed and with extra 'W' after a dive (a zoom climb). My own Goldfinch failed to perform anything like that (which is obvious - as I'm clearly new and have to have 10,000 games under my belt before my Goldfinch will fly like that) the laws of physics fail to exist in this world.   

Replay would be useful, OTOH Ao 192 bleeds energy really fast.

 

View PostNikeAjax1, on 19 January 2017 - 04:41 PM, said:

It is also interesting how many opponents will often turn to face me 'head on' - I don't know who they were, but I never turn away - so these encounters will always give me a 'negative outcome' - but if anyone can fly head-on through a sustained 5 second burst from a Bf 110 - 6 then they probably deserve to win (maybe after 10,000 games my 110 will suddenly become invincible....oh no wait, I forgot, it's a Premium plane - but best not sell it)...

If you'd check Bf 110 C armament, you could find out that machine guns have range about 300 meters, and when you see a circle, it's for 30mm gun, that shots single shots , so in fact 5 sec burst were a number of single 30mm projectiles and an out-of-the range shooting from machine guns, overheating them a little and incereasing their dispersion way before target enteres a range that MGs were able to damage it.

Bf 110 B has 20mm cannons instead of 30mm, and its shooting characteristics are much different.

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