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The Return Of A Closed Beta Tester

gameplay strategy tactics planes game development game improvement feedback game feedback how to play rating

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jrt5 #21 Posted 18 March 2015 - 07:28 PM

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View PostMstraat, on 15 March 2015 - 08:47 PM, said:

 

It is as ever a flying circus of people flying criss cross in the air with little orchestra. Perhaps as it meant to be but it is more luck and a little bit of skill than tactics or strategy that a team wins. You cannot fight 4-10 enemies at once. Also it is still difficult to shake off any enemy of your 6 unless you are in a exceptional maneuverable plane. And the advice to shake of a more maneuverable plane of your back by 'outrunning' them with your speed is still given. You CANNOT evade bullets from the rear. Now, If i could perform a manoeuvre to shake him of and fight him but still lose to him, that's when i can call it a fair fight. Then i lost due his skill, fair and straight how it is meant to be and how it really was in real life. Not due game mechanics and unbalanced aircraft. And as ever the controls never work in your favor neither does the camera.

 

You are the prime example how hard is for average players to grasp the basics of the game. You are wrong on so many levels.


Edited by jrt5, 18 March 2015 - 07:28 PM.


Technocrat_Prime #22 Posted 19 March 2015 - 02:12 PM

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View Postjeff_peters, on 16 March 2015 - 01:29 PM, said:

 

WoWP fails badly in the basics which make a flight game good. WT nailed those two but sucks in everything else. Take your pick.

 

You have failed to grasp the basics of WoWP. It is not (and never was intended to be) a flight game, but an action shooter. And as a latter, it is very good. It fails in other compartments, like a too steep grind curve, newbie handling and the fact that only players with a reasonable IQ can play a true 3D game with obstacles but no brakes, but the flight part is not a weak spot for WoWP. Actually, it probably is the best part.


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jakub_czyli_ja #23 Posted 19 March 2015 - 02:19 PM

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View PostTechnocrat_Prime, on 19 March 2015 - 02:12 PM, said:

You have failed to grasp the basics of WoWP. It is not (and never was intended to be) a flight game, but an action shooter. And as a latter, it is very good. It fails in other compartments, like a too steep grind curve, newbie handling and the fact that only players with a reasonable IQ can play a true 3D game with obstacles but no brakes, but the flight part is not a weak spot for WoWP. Actually, it probably is the best part.

It's not really hard to be a best part of WoWP.

 

Although flight feeling has been improved since beta, when it felt like swimming in a jelly, it still doesn't rock.

 

I've read that WoT developers got a tank ride to see how does that feel, maybe WoWP developers should get a plane flight to gather some experience?






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