dreambill, on 12 September 2017 - 11:03 AM, said:
Thanks for the info, as others said, we are not rejecting the "new", as far as it runs alongside, preserves and respect the "old" mode.
Exactly. f it's an ADDITION, soeone can find it interesting. If it SUBRACTS something to actual playstyle, then it is really bad. Why play a clone of War Thunder when you can play the original one? And, to add some advice: map is needed. In the current version, you really have no control over the situation. You don't know where you allies are, except for the few ones appearing on the short range radar.
Why did you get rid of the lead indicator? Even the competition has one (I hit the same, but it's better for newbies, very important thing if you want to attract new players). Ground targets to hit are not really clear, in bomber mode.
The whole concept of "capturing" is not clearly explained. A tutorial would have been gladly received. What the heck is the thing with "defense airplanes"? Also, AA is too powerful compared with the current release.
And: flight model SUCKS. This is really bad. Also, replacing the flaps and motor shut down with a single "air brake" key is too bad.
Edited by leoneazzurro, 16 September 2017 - 11:10 AM.