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Advice needed: the FW190 line


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Check_Six #21 Posted 16 November 2017 - 07:53 PM

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FW's are just as they should be.. Great firepower, but not really accurate (like most 30mm guns..)

It's better to consider them as "false heavies" . Hit & Run is the trick. But instead of climbing, sometimes it's better to dive and gain speed to outrun your pursuer.


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eekeeboo #22 Posted 16 November 2017 - 10:07 PM

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Don't make me break out my FW planes again laser :P

omglaserspewpew #23 Posted 16 November 2017 - 10:20 PM

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View Posteekeeboo, on 16 November 2017 - 10:07 PM, said:

Don't make me break out my FW planes again laser :P

 

Is this a Challenge?! :trollface:

 

View Postjeff_peters, on 16 November 2017 - 02:01 PM, said:

 

I like playing both. Corsair is disadvantaged in a head on and is much squishier and easier to damage - much bigger target. FW is much better at dodging and surviving in those oh sh*t moments where something nasty you overlooked is going all shooty shooty your way. I know the balance isn't perfect, but straight saying FW's are useless is just dishonest. In some situations the Corsair will shine, in others, FW will.

 

OK, I take back the "useless", but the "underpowered" stays. :izmena:

 

View PostEviscerador, on 16 November 2017 - 12:10 PM, said:

 

Why would I play anything different than an Obj 140 in world of tanks? because sometimes I like to play different vehicles, even if I know that they are not the best in class.

 

 

 

PS: I find funny you didn't bring on the table the Thunderbolt which I consider superior to both the Corsair and the Fw.

 

Yeah, but that's subjective and since I have no idea how much forum peoples like the plane itself, I have to go with winning or token mission farming viability, no?

 

PS. Thunderbolts really aren't superior to Corsairs. I'd put them beside FWs, they were nerfed a lot too.



jakub_czyli_ja #24 Posted 17 November 2017 - 07:32 AM

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View Postjeff_peters, on 16 November 2017 - 02:01 PM, said:

I like playing both. Corsair is disadvantaged in a head on and is much squishier and easier to damage - much bigger target. FW is much better at dodging and surviving in those oh sh*t moments where something nasty you overlooked is going all shooty shooty your way. I know the balance isn't perfect, but straight saying FW's are useless is just dishonest. In some situations the Corsair will shine, in others, FW will.

From my obserwation FW will shine only in moments that sheer firepower is needed, in every other case Corsair is better.

 

FW line relies heavy on diving - the zoom part, but in current WoWP state acceleration in angles from horizontal to vertical down seems to be heavily broken - you dive, you boost, noting seem to be happening except digits increasing, and it looks like it starts to happening few seconds later.

Plus FW problems with stall - as far as I noticed, there is no other line which behaves like FW in stall. While FW should behave pretty well due to big and heavy engine and small airframe.

 

So it looks like WG/Persha doesn't love FWs.


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eekeeboo #25 Posted 17 November 2017 - 08:38 AM

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View Postjakub_czyli_ja, on 17 November 2017 - 07:32 AM, said:

From my obserwation FW will shine only in moments that sheer firepower is needed, in every other case Corsair is better.

 

FW line relies heavy on diving - the zoom part, but in current WoWP state acceleration in angles from horizontal to vertical down seems to be heavily broken - you dive, you boost, noting seem to be happening except digits increasing, and it looks like it starts to happening few seconds later.

Plus FW problems with stall - as far as I noticed, there is no other line which behaves like FW in stall. While FW should behave pretty well due to big and heavy engine and small airframe.

 

So it looks like WG/Persha doesn't love FWs.

 

That stalling behaviour only happens if you lose all of your speed and push it too far, if you avoid 80kph stall speed you are fine. 

jakub_czyli_ja #26 Posted 17 November 2017 - 05:58 PM

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View Posteekeeboo, on 17 November 2017 - 08:38 AM, said:

That stalling behaviour only happens if you lose all of your speed and push it too far, if you avoid 80kph stall speed you are fine. 

Stalling itself is understandable.

Problem is what happens after plane stalls, you can turn the nose towards grould, and then nothing changes.

You fly straight down with speed between 80-90 km/h, and plane doesn't gain enough speed to regain control.

In normal world you should accelerate by over 10 m/s^2 (gravitation plus engine thrust), which means that you should get about 40 km/h after a second of such fall.


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deaxter_hero #27 Posted 23 November 2017 - 02:53 PM

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To judge which one of the two (T6 FW and T6 Corsair) is better the verdict is --- T6 Thunderbolt ;). With multiroles generally I have a feeling that the ground targets cap points damage is as relevant as air targets cap points damage. So unless you use bombs and rockets against ground targets as often as possible in multirole, almost any light fighter is better. With Conquest modes the times of semi horizontal/vertical BnZ beauty aircraft killer called FW 190 A-5 (Butcher Bird) are the thing of past unless geting into mud and using bombs and rockets a lot.

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dreambill #28 Posted 23 November 2017 - 05:20 PM

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View Postdeaxter_hero, on 23 November 2017 - 02:53 PM, said:

To judge which one of the two (T6 FW and T6 Corsair) is better the verdict is --- T6 Thunderbolt ;). With multiroles generally I have a feeling that the ground targets cap points damage is as relevant as air targets cap points damage. So unless you use bombs and rockets against ground targets as often as possible in multirole, almost any light fighter is better. With Conquest modes the times of semi horizontal/vertical BnZ beauty aircraft killer called FW 190 A-5 (Butcher Bird) are the thing of past unless geting into mud and using bombs and rockets a lot.

 

I Agree, another plane that is useless due to atrocious flight model changes in conquest. As I said a lot of times in this mode you need only one (the best in your opinion) of each type for low-mid-high tiers.

The rest are simply useless. No different flight characteristics or ways to utilize them, and have some fun.



jeff_peters #29 Posted 23 November 2017 - 09:39 PM

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View Postdreambill, on 23 November 2017 - 06:20 PM, said:

 

I Agree, another plane that is useless due to atrocious flight model changes in conquest. As I said a lot of times in this mode you need only one (the best in your opinion) of each type for low-mid-high tiers.

The rest are simply useless. No different flight characteristics or ways to utilize them, and have some fun.

 

Well, since the thread seems to be running in circles, here we go:

 

Wow dude. Maybe you should, like, stop giving advice while smoking that majestic toke. The tier 5 is bad and it always was. After that, every tier is very competitive.


 

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dreambill #30 Posted 24 November 2017 - 03:10 PM

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View Postjeff_peters, on 23 November 2017 - 09:39 PM, said:

 

Well, since the thread seems to be running in circles, here we go:

 

Wow dude. Maybe you should, like, stop giving advice while smoking that majestic toke. The tier 5 is bad and it always was. After that, every tier is very competitive.

 

It seems you don't read what is written, I didn't say if they are bad or competitive, I said you only need 1 MF from tier 5-7 to play Conquest (the best  in your opinion), and FWs are not the Best IMHO

Waifu_is_Laifu #31 Posted 25 November 2017 - 06:23 PM

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Ok, I admit that when it comes to the Fw 190 A-1 it is a bit underpowered. It certainly is a fast plane with bad maneuvering and - the thing that makes it underpowered - above average armament. It lacks that punch of higher tiered brethren, but all the other T5 multiroles pack a bit more punch (in terms of reliable damage dealing). Because they either have a lot of 12.7mm machine guns or one really big that packs a lot of punch which might not be as reliable, but when it hits - it does hurt a lot. As a person who has both Fw 190 A-5 and A-8 I can definitely say that it would be a nice idea to switch the 7.62mm machine guns into the 13.2mm ones, just to get that damage more impactful and that is all I would change. I thoroughly enjoyed the A-1 but there were moments when I thought "If I only packed a bit more punch". Something I would never say about A-5 and above.




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