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Tips for attacking high lvl GAA?


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Wizzmann #1 Posted 06 December 2017 - 01:42 PM

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At low levels it's simple, I come from behind, reduce speed as much as possible and then turn it to dust. But at level 8, at least in my BV210, it seems that GAA rear gunner is better at killing me that I am at killing a GAA. Part of the problem is my cannons heat too fast.I also tryed to attack the GAA from sides but it takes too many passes to make a kill.

 

Any advices?



Spuggy #2 Posted 06 December 2017 - 02:27 PM

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What sort of aircraft are you using to kill the GAA?

 

 

What skills and perks and equipment do you have fitted?



0berhessen #3 Posted 06 December 2017 - 03:03 PM

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If i remember right the BV210 has rockets, so it should be possible to get the GAA´s down with rockets

 

Edit: yes "Can carry salvo-launched rockets"


Edited by 0berhessen, 06 December 2017 - 03:05 PM.


Senjougahara #4 Posted 06 December 2017 - 04:08 PM

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View Post0berhessen, on 06 December 2017 - 03:03 PM, said:

If i remember right the BV210 has rockets, so it should be possible to get the GAA´s down with rockets

 

Edit: yes "Can carry salvo-launched rockets"

 

It'll take every single rocket hitting to kill the USSR GAA at those tiers though

Wizzmann #5 Posted 06 December 2017 - 05:17 PM

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I tried with rockets and it's very hard, as I need to get very close the enemy GAA and its rear gunner is shredding me in the meantime. I am not skilled enuf with rockets to hit an enemy that is not going in a straight line yet. :)

 

@Spuggy My BV210 is equiped with Engine, Polish and Gunsight

and its pilot has ADE, rocketeer and Guru I



omglaserspewpew #6 Posted 06 December 2017 - 06:24 PM

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At high tiers the 2.0 actually starts demanding a shred of flying skill, yes.

 

First of all, don't attack GAA from behind, because they present the smallest cross-section and can bounce a lot of shells. Yes, targets have armor and bounce shells if you hit at a high angle, but the game is awful at actually telling you that in 2.0 (all those cool hit sounds from 1.X went bye bye.) You need to attack from above to hit their wings, or in case of IL-20, which also has a huge side, you can attack from the flank. You should do that with all kinds of planes, but with GAA, it's actually mandatory because of their HP pool and painful rear guns.

 

Secondly, don't hit the brakes to get the target in your sights, because you need to keep moving to minimize damage from tail guns or stay out of its cone of fire altogether. In other words, you will need to actually master some combat maneuvers, such as barrel rolls and yo-yos. The most basic approach is to use a series of vertical dives to keep hitting the GAA from above. Of course, a unica GAA player will be anything but passive and will try to keep you in the rear gunner view or even counter-attack, while tier 9 and 10 German GAA can also hit that gas pedal and leave you behind.

 

At high tiers, GAA stop being damage pinatas and demand consideration in how to deal with them, both tactically and strategically. So, thirdly, you need to expect where they will pop up (say, at a nearby plant, which is their nr. 1 priority) and what that demands of you and your team.

 

EDIT: and of course, you'd better master them rokkits. IL-20, meet Tiny Tim. :trollface:


Edited by omglaserspewpew, 06 December 2017 - 06:26 PM.


Wizzmann #7 Posted 06 December 2017 - 07:02 PM

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Thanks, good advices!

 

Also I am not exactly sure what's an yo-yo.



NoMoon #8 Posted 06 December 2017 - 07:15 PM

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To be completely honest, don't even try in a Multi-role or lighter after Tier 7.  The rear guns will shred you even on a bot.

 

Leave the GAAs to heavy fighters, they have the guns and HP pool to deal with them efficiently.  I often ask our HFs to go straight to the enemy plant to delay their cap.  On the rare occassion I am listened to we get a win as all the light stuff is generally fighting over an airfield or something.  As an aside, the HFs get ripped apart if pure fighters engage.

 

The game gets a lot more specialised after Tier 7, if players know their strengths it quickly becomes a one-sided match.  If people try the same "one size fits all" tactics from earlier tiers it goes very wrong very fast.



omglaserspewpew #9 Posted 06 December 2017 - 07:26 PM

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View PostWizzmann, on 06 December 2017 - 07:02 PM, said:

Also I am not exactly sure what's an yo-yo.

 

https://en.wikipedia...uvers#Low_Yo-Yo

 

View PostNoMoon, on 06 December 2017 - 07:15 PM, said:

To be completely honest, don't even try in a Multi-role or lighter after Tier 7.  The rear guns will shred you even on a bot.

 

That's not entirely correct. Some LFs have enormous problems dealing with GAA; La-11 comes to mind, because it combines mediocre firepower, bad engine power and bad staying power, meaning you can't make passes above the enemy at will. But fighters with enough gun power and speed can deal with GAA reasonably well.

NoMoon #10 Posted 06 December 2017 - 07:41 PM

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Always exceptions to every rule but realistically a LF killing any GAA at higher tiers will be a pyrrhic victory at best.  Just too much HP loss on a sustained attack and too much time taken on a series of slashing attacks.  That HP and/or time would be better spent doing something else (like covering their own HFs who are killing the enemy GAAs :teethhappy:)

 

Of course every "class" can kill another but my argument is that after T7 it is better to settle into your role and pick up the occassional scrap when the opportunity presents itself.  Going after a GAA in a MR or lighter is doable but not ideal and probably best only as a last resort if no one more suited to the task is available.



omglaserspewpew #11 Posted 06 December 2017 - 07:54 PM

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Yep - attacking a high tier GAA in a LF requires some consideration before you commit. Is it a bot GAA or a player you know is pretty bad? In that case, you can do it reasonably quickly. If not, you need to be very careful. What's the target he's going after? If it's an important plant, you usually need to bite it and attack, because you can't afford to lose plants. Do you have a hefty support of HFs at hand or not? Is it possible to delay him by shooting his teammates to reset his cap progress? Or, does he have help from other GAA that cover him with their own tail gunners? (*shudder*).

Eviscerador #12 Posted 06 December 2017 - 08:01 PM

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Attack from above and the sides, pull up, do it again.

I can kill il20s in three passes with the mustang, which has really bad firepower.

With the pancake is a piece of cake (pun intended)

Keulz #13 Posted 06 December 2017 - 08:15 PM

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View PostWizzmann, on 06 December 2017 - 02:42 PM, said:

At low levels it's simple, I come from behind, reduce speed as much as possible and then turn it to dust. But at level 8, at least in my BV210, it seems that GAA rear gunner is better at killing me that I am at killing a GAA. Part of the problem is my cannons heat too fast.I also tryed to attack the GAA from sides but it takes too many passes to make a kill.

 

Any advices?

 

Well, first, use your rockets....



Wizzmann #14 Posted 06 December 2017 - 08:21 PM

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View Postomglaserspewpew, on 06 December 2017 - 07:26 PM, said:

 

Great lecture. I am doing much better now. Also proud for my first GAA rocket kill. :)

 

 

Thanks everyone for advices.


Edited by Wizzmann, 06 December 2017 - 08:22 PM.


Keulz #15 Posted 06 December 2017 - 09:53 PM

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View PostWizzmann, on 06 December 2017 - 09:21 PM, said:

 

Great lecture. I am doing much better now. Also proud for my first GAA rocket kill. :)

 

 

 

Thanks everyone for advices.

What skills do you have ?



Moerdergrube #16 Posted 07 December 2017 - 07:25 AM

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View PostWizzmann, on 06 December 2017 - 01:42 PM, said:

At low levels it's simple, I come from behind, reduce speed as much as possible and then turn it to dust. But at level 8, at least in my BV210, it seems that GAA rear gunner is better at killing me that I am at killing a GAA. Part of the problem is my cannons heat too fast.I also tryed to attack the GAA from sides but it takes too many passes to make a kill.

 

Any advices?

Use Yours Rockets. GA has Not the slightest Chance vs BV 210 oh higher. Ans in Low Tier a Fighter has nö Chance vs a GA.



Keulz #17 Posted 07 December 2017 - 10:32 AM

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View PostMoerdergrube, on 07 December 2017 - 08:25 AM, said:

Use Yours Rockets. GA has Not the slightest Chance vs BV 210 oh higher. Ans in Low Tier a Fighter has nö Chance vs a GA.

 

Well, shooting rockets at GAAs isn't simple, but doable.

Personnally i shoot them at point blank range.



eekeeboo #18 Posted 07 December 2017 - 10:56 AM

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You can rocket them, you can hit them, you can bomb trap them, you can crit and set them on fire. It all comes down to using what your plane has in strengths to get the job done. But if you're in something like a 109F... you really should be doing something else more valuable for your team. 

waxx25 #19 Posted 07 December 2017 - 04:36 PM

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OP it's not hard. For high tier Gaa, to take them down "quickly" you need to approach them from anywhere but the rear and front (if its a player his guns will wreck you, bots never dogfight in gaa). the only time you get yourself stuck behind a gaa is if you have the hp to take their rear gunner dmg. In my yak-30 it usually takes me 2-3 passes to kill a full health gaa or 20-35sec. If you have something with bigger guns like my J7W3 with 4x30mm i just fly within range of the Gaa and kill it in maybe 4-7 seconds.



Bromvogel #20 Posted 08 December 2017 - 01:31 PM

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I love my GAA's and reallly need to lookout for myself when attacking, and how do you do it. Make it difficult for attackers to kill me.

So I have extra armour, reinforced airframe, and stabilised rear gun, with the gunner you upgrade is skill like armourer to give a 20% longer burst length.

This help me not getting killed so easily. And it make it very difficult to kill. Also higher tier it is 23mm cannons firing back back at you as attacker.

We all got to make a living.

So Good Hunting






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