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Bombers, which do you consider the most OP for it's tier?


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gumpbert #21 Posted 10 January 2018 - 08:48 PM

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View Postjakub_czyli_ja, on 10 January 2018 - 08:37 PM, said:

For heavy fighters also.

Just wait till players will learn about low hanging fruits.

In 1.9 they were GAA, now bombers are even easier - HF doesn't have to go out of his comfort zone, where not much light fighters can reach him - if there is a central spot, go there, take them down, fly towards enemy spawn point, kill them again.

 

I have actually already had a couple of games where I got an escort from some random player. I'm hoping that's going to be more common at the same time people realize bombers need to be dealt with :)

jakub_czyli_ja #22 Posted 10 January 2018 - 10:09 PM

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View Postgumpbert, on 10 January 2018 - 08:48 PM, said:

I have actually already had a couple of games where I got an escort from some random player. I'm hoping that's going to be more common at the same time people realize bombers need to be dealt with :)

Only that escort doesn't look so profitable - once a while you'll have a chance to attack and shot down a plane attacking a bomber. Only when somebody will. If everybody are fighting 2km lower, you'll get next to nothing exp and credits.

Same from the other side - if you decide to intercept bombers, you risk they have cover, or you'll get some easy frags.


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jss78 #23 Posted 10 January 2018 - 10:30 PM

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At least looking at the current games, that hypothetical fighter doing bomber escort would be sitting on his thumbs for much of the games. The escort's team would probably lose more than benefit.

 

Maybe that'll change when more people run the bombers, perhaps in groups of two, and high-altitude fighters start to prioritize them more.



Keulz #24 Posted 11 January 2018 - 11:07 AM

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View Postjakub_czyli_ja, on 10 January 2018 - 09:37 PM, said:

For heavy fighters also.

Just wait till players will learn about low hanging fruits.

In 1.9 they were GAA, now bombers are even easier - HF doesn't have to go out of his comfort zone, where not much light fighters can reach him - if there is a central spot, go there, take them down, fly towards enemy spawn point, kill them again.

 

This is time consuming, time best put to use killing other stuff.

zen_monk_ #25 Posted 11 January 2018 - 11:36 AM

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I have Blenheim, A-26 and Ju 88 A. Only Blenheim can be flown with ease cause at that tier not much can reach you if you go up at 2,5k.

 

A-26 (had only one game in Ju 88 from the boxes, but the same applied immediately) is fun - unless you have a determined human opponent in a HF. In which case you're a pinata.



gumpbert #26 Posted 12 January 2018 - 03:41 AM

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View Postjakub_czyli_ja, on 10 January 2018 - 10:09 PM, said:

Only that escort doesn't look so profitable - once a while you'll have a chance to attack and shot down a plane attacking a bomber. Only when somebody will. If everybody are fighting 2km lower, you'll get next to nothing exp and credits.

Same from the other side - if you decide to intercept bombers, you risk they have cover, or you'll get some easy frags.

 

If the bomber stays high above the enemy, then yes it would be a waste of time for the escort most of the time. The altitude I'm generally operating at in bombers is full of enemies though. Quite often I flip caps by killing air defense planes. If I had an escort to take care of enemy planes I'd be very happy to stay at low altitude all the time. It's much more efficient than trying to drop from high up. Also it's fun ending an RB17 game with 13 plane kills :)

I guess time will tell. All the bombers are available to everybody now so I suppose we'll see a lot more of them in battles in the near future.



GonerNL #27 Posted 12 January 2018 - 10:05 AM

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Bombers OP ?!

Just got the Do-17Z at tier IV, equipped with reinforced airframe and attacked a missile base from about 2.5K.

The heavy AA there completely ripped me apart, so I tried again over 3K, almost 3.5. And again I got loads of damage, even a wounded gunner. Can't remember ever having experienced it this bad in my Blenheim IV.

Did they up the AA with the arrival of more bombers ??

 

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Edited by GonerNL, 12 January 2018 - 10:10 AM.


Keulz #28 Posted 12 January 2018 - 10:35 AM

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View PostGonerNL, on 12 January 2018 - 11:05 AM, said:

Bombers OP ?!

Just got the Do-17Z at tier IV, equipped with reinforced airframe and attacked a missile base from about 2.5K.

The heavy AA there completely ripped me apart, so I tried again over 3K, almost 3.5. And again I got loads of damage, even a wounded gunner. Can't remember ever having experienced it this bad in my Blenheim IV.

Did they up the AA with the arrival of more bombers ??

 

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There is something you must do wrong then.

 

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jss78 #29 Posted 12 January 2018 - 05:00 PM

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Does AA get better with game tiers?

I believe the T3 Blenheim and the Do 17Z can reach the exact same altitude. Tier for tier that'll make the Dornier a heck of a lot more vulnerable.



Keulz #30 Posted 12 January 2018 - 05:24 PM

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View Postjss78, on 12 January 2018 - 06:00 PM, said:

Does AA get better with game tiers?

I believe the T3 Blenheim and the Do 17Z can reach the exact same altitude. Tier for tier that'll make the Dornier a heck of a lot more vulnerable.
 

 

Everything is explained here : http://blog.worldofwarplanes.com/mechanics/aa-guns-20-smarter-meaner-more-useful/

zen_monk_ #31 Posted 12 January 2018 - 06:43 PM

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View PostKeulz, on 12 January 2018 - 05:24 PM, said:

 

A good one.

 

+1



atlasapl #32 Posted 13 January 2018 - 07:16 AM

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The tier 4 Dornier was fun to play, but felt a little vulnerable from both AA and roaming HF's looking for you. Still, I had fun playing it. The JU88 at tier 5 feels stronger due to its ability to get to higher altitudes easier.

But, in answer to the OP, the tier 3 Blenheim IV feels pretty OP. There is very little that will get up to your level to bother you, and those 250lb bombs recyle pretty quickly, and when aimed, can take out most buildings with one bomb.

I am looking forward to getting the tier 6 Dornier with its bigger bombs.


So WG, Halifax, Stirling, Lancaster, HE-111?????

Edited by atlasapl, 13 January 2018 - 07:16 AM.


shrapnel_bait #33 Posted 14 January 2018 - 11:35 AM

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Lancaster, give me that 22,000lb Grand Slam bomb, destroy entire bases in one strike, lol.

atlasapl #34 Posted 14 January 2018 - 01:54 PM

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And then, the Vulcan. It has to be the tier 10 bomber.

Some people dont realise there was only 10 years between the Lancaster entering service, and the Vulcan's first flight. Both the Vulcan and Gloster Javelin were introduced in 1956.


Edited by atlasapl, 14 January 2018 - 01:58 PM.


shrapnel_bait #35 Posted 14 January 2018 - 05:18 PM

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View Postatlasapl, on 14 January 2018 - 01:54 PM, said:

And then, the Vulcan. It has to be the tier 10 bomber.

Some people dont realise there was only 10 years between the Lancaster entering service, and the Vulcan's first flight. Both the Vulcan and Gloster Javelin were introduced in 1956.

 

​Tier 10 bomber for the British line is more likely to be something like the Short Sperrin knowing WGs love of using rare and unusual planes to fill out the tech. trees.

jakub_czyli_ja #36 Posted 14 January 2018 - 06:44 PM

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If Vulcan doesn't have defensive armament, it becomes simply HP piniata and free frag. Basically a one way bomb carrier.

So I'd look for something with barrels sticking here and there.

 

Like tier VII Ju 388, VIII- Arado 234, IX - Ju 287, X - maybe He 343 with some additional armament.


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Frateras #37 Posted 18 January 2018 - 11:56 PM

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View PostGonerNL, on 12 January 2018 - 10:05 AM, said:

Bombers OP ?!

Just got the Do-17Z at tier IV, equipped with reinforced airframe and attacked a missile base from about 2.5K.

The heavy AA there completely ripped me apart, so I tried again over 3K, almost 3.5. And again I got loads of damage, even a wounded gunner. Can't remember ever having experienced it this bad in my Blenheim IV.

Did they up the AA with the arrival of more bombers ??

 

http://blog.worldofw...er-more-useful/

 

Try it with 3.5K and bomb the AA first. When you got to wait for new bombs just leave the base for a short time and when you're lucky there is no BF110 doing it's job.

shrapnel_bait #38 Posted 19 January 2018 - 08:20 AM

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I notice that players are learning, slowly but learning, that they can't just ignore the bombers, even down at tier 3 I'm seeing fighters climbing early to an altitude that allows them to kill the Blenheim's on the other team.

Keulz #39 Posted 19 January 2018 - 11:42 AM

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View Postshrapnel_bait, on 19 January 2018 - 09:20 AM, said:

I notice that players are learning, slowly but learning, that they can't just ignore the bombers, even down at tier 3 I'm seeing fighters climbing early to an altitude that allows them to kill the Blenheim's on the other team.

 

Bots always climb at the begining, don't they ?

CheefCoach #40 Posted 22 January 2018 - 02:16 PM

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View Postgumpbert, on 10 January 2018 - 09:03 PM, said:

 

3.9 km is much too high for the RB17. Try to stay between 2.5 and 3.0 km for consistent results. Increase altitude if need be while travelling between caps, then go back down for the bombing run.

I've found that 3 km is the upper limit for consistent results with the tier 6 german as well. It might be more forgiving than the salvo bombers but it still has an optimal altitude for bombing.

 

I have bomb sight and 3400 m is upper limit for me. Above that isn't worth dropping bombs. Slowing down also seems to help.

Generally with every bomber, you want to stay just above defensive bots. Single bomb dropper are better than multi-bombs dropper. 

A 26 have nice defensive turrets and nice forward guns as well. I pulled Kozedub alongside 10 areal kills once with him. 


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