3 basic mistakes in 2.0.
1.imbalances between planes
the only reason that players continue this game and buy premiums is Developing The Tech Tree.
for a new player It could be fun to take the Spitfires or the Ki japanese kill and kill, but not for months... just the player pays money who has a goal, and wants to have all the tech tree as soon as possible. but why he loves to have all ? the answer is the differences between planes, not only the body and shape, actually differences between behaviors and special tactics.
except attackers and bomber rest of the planes have 3 main tactics.
1- evade , turn and circle , go to the enemies tail and kill. it's the first thing that all new players learn, and the only difference between a veteran and rookie was that a veteran always looks at the map and radar and is aware of around. now map is too bad , no radar ,too crowded, AA explosions, clouds and fog ... so in fact not a lot difference between veteran and rookie, but harder for the rookie.you know I mean the gape between rookie and veterans is small but it's harder .
2- hit and run. it's good for fast planes with firepower and HP. now there is some big problem.
first it's harder to aim because no red aim.. you can feel it in tier 9 and 10. also fog and clouds make it worse.
seconds the reduction of maneuverability when plane has high speed and less acceleration to regain the speed.
but them most important one is : you must wait and attack in suitable time,it's really important that where ,when ,and which target to attack. but problem in 2.0 is that. you need capture. many times you have no time to wait you go and attack a neutral but it's hard to kill in one attack, and some one else steal it,some times your team, some times your enemy and both are bad.
3- boom and zoom. this tactic has all them problems in Hit and Run + in the high altitude AA F***you.
the bots and players usually don't fly high and you have to go down and cpture.
also you must be patient but no time !! so it's a useless and hard tactic.
so some planes are much more powerful and some of them are useless ! and developing tech tree is not good always.
to feel what I say, take the Me 209 Tier 5 or He 100 or I-210 or Javeline or P-51, go to the training room and fight with one of your friends who is as good as you or a little less than you with BUT he should use Ki ,A6M, A7M ,Spitfire, Yak 30 and etc .USE equal bots.
2.neutral team and AA
first of all, a game with 3 teams is unfair.
when your are over a neutral base AA shoot at one of you, defenders attack to one of you.
and with some planes is easier to kill defenders and with some others It's harder.
3.the rules of capturing and victory.
so some planes are stronger and some are weaker , some can kill and capture faster and some slower.
in 1.9 you could go up with P-51 stay and wait to kill the A7M in a good time, now it's match between A7M and P-51 who can kill defenders faster !!
and if p-51 engages with A7M in the low altitutde it's a suicide
and A7M can finish low hp defenders which p-51 damaged them !!!
or when your over the mining plant and damaged the ground tagets the enemy bomber or attacker could steal them and capture!
sometimes if you don't go over it the enemy can't capture the base with a fighter and when you go it's good for the enemy !
NOW READ THIS PART.
in a good game always there's a way to change the result in the end of the battle. for example in fighting game like Mortal Kombat and DOA when a character is low HP, it's possible to do the special attack (X-ray attack in mortal kombat) and change the battle !
in 2.0 in the middle of the battle you know the result ! when a team has captured 3/5 or 4/5 bases it's very hard and sometimes impossible.
look!! you attacked a base faster than your enemy you did 70% damage and the enemy 30% and stole your target and captured the base, now you want to take take it back, the enemy has AAs, defenders , and you have nothing !! what a fair battles.
maybe some guy say so it's possible to that for you and you steal and do the 30% damage, but it doesn't make the game balanced and fair.
if you think that so every imbalanced and unfair game is fair and balanced! so what's the importance of being balanced in game developing???