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mistake 1 : the neutral team ! a game with 3 teams is not fair for one of them! it's logic... always two vs one !!
mistake 2: the mechanism of winning. to win you need to capture. to capture you need to come down and waste altitude !!
so it's bad and unfair for high flyers.
mistake 3 :the game depends on your luck
mistake 3 : in many cases go die is better than resist. if you resist with low hp you will lose! because if you die you can respawn and back with full HP. but if you don't use it you will dead in the last minutes of battle and no chance to respwan! is it fair ?! many battle I killed a human player 2 times and the 3th time I died and couldn't re-spawn and he could change the result of battle. ...
mistake 4 : it's important where to kill ! if one team kill 10 aircrafts over bases it's better to kill 15 plane over the area between bases !!! ridiculous !!
mistake 5: bots are more effective! first they increased the number of bots. second. the removed the red aim circle. now it's really harder for humans to aim but for bots it's easy so a heavy fighter bots could easily take you a critical damage but you can't.
mistake 6: bad graphics which causes low fps . they impoved the graphics and details then coverd it with clouds and fog !!! why ?!!!!!! also removed the good map, the good radar, and red aim circle !!!
mistake 6: the AA and tail gunner !! in 1.9 the bullets and sound effects of AA were different from planes. so you knew well is it AA or an airplane is shooting at you. now you have a bad map and radar. it's too crowded , the AA traces are every where, you don't know where the bullets come from ... maybe AA maybe a gunner , maybe a neutral defender, maybe your friend, maybe enemy....
mistake 7 :
5 parameters: maneuverability, altitude performance, hit point , fire power, speed.
in 1.9 there where balanced for most of the planes.now in 2 hit pont to ram attack is dead! altitude performance is almost useless.
mistake 8: sometimes you are shooting a neutral but your gun has low rate of fire and overheats faster than another plane so you damage the neutral 90% and another guy stole it, and it's not always your team. maybe an enemy stole your target !!
1. It is not two vs. one. Neutrals fight both team.
2. It isn't unfair to high altitudes. Now optimal altitude is from 0 to what ever is written in specs. High alts can easily fly low, and easily climb up.
3. If game depended on luck, everybody will have win rate of 50 %. You have it, but there are players with 80 % of win rate. They have skills so they don't rely on luck.
3. Dieing have consequence of waiting period and need to get to the action. If somebody get in your tail, you are dead regardless of how many hp you have. HP are also get regenerated to some point.
4. Sector fights are more beneficial than out of sector fights, but every kills is important. It denies enemy bodies to fight. And this is good, because it reward good performance of players. It forces them to use defensive bots.
5. If you had passed low tiers, you would have know how effective were bots in 1.9. So this one is completely wrong. My circle was purple. After 2.0 I am killing more planes than before, so circle isn't required. Bullets are faster, and control of planes are more direct, so it is easier now to hit.
6. Clouds and fog was part of WW2. All those things, maps and radars were confusing players.
6. Pilots need to rely to his eyes. It doesn't matter who is shooting on, you; maneuver to avoid.
7. Planes are still mostly balanced. Altitude performance isn't useless. You need to fly high to catch up bombers.
8. Don't shot neutral bots when you can shot other team. Other team planes give more points.
If you have spend more time playing, and less time bitching on forum, you might learn the game enough to have constructive comments. Learn the game before you start to changing it!