

Please, Please, Please sort these unbalanced maps!
#1 Posted 14 April 2018 - 01:56 PM
GET THEM OUT OF THE GAME... It is just too frustrating
#3 Posted 14 April 2018 - 10:37 PM
I would like that they removed this setup too.
It's horrible.
Edited by Fourbombs, 14 April 2018 - 10:44 PM.
#5 Posted 15 April 2018 - 08:20 AM
Fourbombs, on 14 April 2018 - 10:37 PM, said:
I would like that they removed this setup too.
It's horrible.
I really hate that map
One more time.
#7 Posted 15 April 2018 - 12:23 PM
I believe they made the imbalances to have the option that can choose who's the winner...
in the unbalanced map, I saw a guy he was always in the good side and me always...
for me in a fighter I never was on the Radar side, always over mining plan. my win rate is about 58-59% and how much I tried I couldn't make it 60% this morning and last night I had several victories in a raw and now how much I tried 6 defeats in row. I did my best but real unfair battle, the human player other side had less personal points , I was always the top player but defeat, and it's not only my problem many players has same problem they believe the game is too unfair.
all for what... because WG thinks if gives more victory to the good customres they will pay more and *edited* other players
Edited by NickMustaine, 18 April 2018 - 12:22 PM.
Inappropriate language
#8 Posted 16 April 2018 - 06:30 PM
Dr_Ar_MG, on 15 April 2018 - 12:23 PM, said:
I believe they made the imbalances to have the option that can choose who's the winner...
in the unbalanced map, I saw a guy he was always in the good side and me always...
for me in a fighter I never was on the Radar side, always over mining plan. my win rate is about 58-59% and how much I tried I couldn't make it 60% this morning and last night I had several victories in a raw and now how much I tried 6 defeats in row. I did my best but real unfair battle, the human player other side had less personal points , I was always the top player but defeat, and it's not only my problem many players has same problem they believe the game is too unfair.
all for what... because WG thinks if gives more victory to the good customres they will pay more and *edited* other players
you are really working that tin foil hat

One more time.
#9 Posted 17 April 2018 - 03:47 PM
#10 Posted 17 April 2018 - 04:14 PM
bug, on 17 April 2018 - 03:47 PM, said:
yes! that map also suck

One more time.
#11 Posted 22 April 2018 - 01:46 PM
I think they should remove military base and whatever base it is thats launching bombers.
Now its often one militarybase only, and its next to spawning point of one of the teams, that is guaranteed win for that team. Its often unmotivating and make game boring because you know this round is lost if on other team.
#12 Posted 17 May 2018 - 09:12 AM
bug, on 22 April 2018 - 01:46 PM, said:
I think they should remove military base and whatever base it is thats launching bombers.
Now its often one militarybase only, and its next to spawning point of one of the teams, that is guaranteed win for that team. Its often unmotivating and make game boring because you know this round is lost if on other team.
I don't think they need to remove the Command Centres and Military bases... These type of bases are fine. The issue is where 1 side gets the good stuff (CC and or MB) and the other doesn't... Keep CC and MB, just make the maps balanced...
#13 Posted 17 May 2018 - 12:07 PM
#14 Posted 17 May 2018 - 01:02 PM
bug, on 17 April 2018 - 03:47 PM, said:
Still, I have seen both sides win ... question of strategy (and of course, as in every battle, getting the right bots in the MM lottery)
#15 Posted 30 May 2018 - 02:46 PM
bug, on 17 April 2018 - 04:47 PM, said:
That one isn't that unbalanced. Bombers can't easily take airfield or garrison, and they can be retaken with fighters (more easily). And it is 2 sectors versus one.
Map with command center on one side and mining plant on another are more unbalanced, and they should be only used in competitions.
#16 Posted 30 May 2018 - 09:44 PM
GonerNL, on 17 May 2018 - 01:02 PM, said:
Still, I have seen both sides win ... question of strategy (and of course, as in every battle, getting the right bots in the MM lottery)
I seen that too, but most times its lost if teams are even. Many players go for closest base, no matter what it is, even in high tiers, and often pick fights outside bases instead of inside one they can cap. Since most players are so stupid, I think that for gameplays sake, all bases should have equal traits, not a base launching rockets that can cap a base alone in 5 launches. Its not even arcade, just silly.
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