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Patch 2.0.5 Feedback


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zen_monk_ #21 Posted 14 June 2018 - 01:58 PM

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View PostSiboSnakeEyes, on 14 June 2018 - 12:24 PM, said:

I'm not liking it at the moment... all those planes I had set up the way i like and they are all gone to pot! Now I have to decide if it's worth improving my aim at the cost of losing a pilot more often... Not liking it at all. I'll probably get used to it at some point... We'll see 

 

This, very much this.


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bai_Petko #22 Posted 14 June 2018 - 02:08 PM

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WOWP Devs, WHAT HAVE YOU DONE?!?!

Is there ANYONE tested a single game with GAA? I played my T8 German GAA and now this plane is PATHETIC. I cannot capture a single base, always got killed by the sh*ti defence fighters and/or AA. Let alone if enemy aircraft is there. 

Whole progression crap seems to be made so players to spend much more credits, was the economy really so bad?! Can we see the mathematical model to show the credit difference?

And no heads-up what sh*t is going to hit your small player base?!?! 

TOTAL EPIC FAIL, I would expect to see people laid off once the statistic tell you the truth.

And thank you for the fish.



PziCrow #23 Posted 14 June 2018 - 02:15 PM

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Yea, too many feedback sections. So I'll just post here.

 

This whole "update" sucks. Most of the new gain-some-lose-some equipment feels mostly just like lose-some and feels worse off than in 2.0.4 given the choises you now have. I already lost more than 5mil credits in having to put new and worse equipment on my planes and I'm feeling worse off than before. This is with reusing some of the equipment that was put in the depot, but most of that is now completely useless. And I don't even have 10 aircraft. Nice "update" :amazed:

 

Also, now you have removed airplane stats from the techtree, so you no longer have any idea how a plane might be, so you wont know if it is worth your time to grind down a branch. Awesome... NOT!

 

And you added more grinding too. As if it wasn't grindy enough already. Even getting a pilot/gunner to 10 skill point and beyond takes longer than getting from a T1 to T10. And pilot/gunner skills doesn't even make that much sence anymore and lacking skill for bombers.

 

New airplane stats needs to be looked over by someone who has been to a school that teaches math. On some planes, it shows I have 1x X-guntype, but when looking at the airplanes upgrade section, it shows I have 6x of that guntype. On another plane, in stats it shows I have 2x X-guntype but in upgrade section it shows I have 4x of that guntype. Makes no sence :sceptic:

I do like that I am finally able to see range of rockets (really "loved" having to guess that before) and reload times of bombs/rockets now. Which is the only possitive part of 2.0.5!!! 

 

 

 

Anywhoooo... This "update" makes me sick. Not playing anymore.


Edited by PziCrow, 14 June 2018 - 02:55 PM.


BravelyRanAway #24 Posted 14 June 2018 - 02:35 PM

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View PostAquamerc, on 14 June 2018 - 01:34 PM, said:

 

not abundantly clear though,

it still seems over complex when the previous layout was straightforward

 

 

I know, it's not straight forward. I had a pain in my arse figuring it out and it's bad that when you mount something like a better reflector sight that somehow your pilots chances of getting injured increase, not sure how he becomes a bigger target while sitting in the same space.

Anyway, I was just trying to help.


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edkum #25 Posted 14 June 2018 - 02:51 PM

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Kudos for the genius who decided that you can't use fire extinguisher and first aid at the same time. Great idea mister (or madame), I hope it was thoroughly thought decision.

 

At this moment I'm not interested in the rest of the update. This thing tilted me so much that I can't be bothered with the rest. 

 

Just bring back the previous 3-slot setup. What was wrong with it? 

 

And, by the way - was the flight chat bug fixed yet? 



Clean #26 Posted 14 June 2018 - 02:52 PM

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View PostSiboSnakeEyes, on 14 June 2018 - 12:24 PM, said:

I'm not liking it at the moment... all those planes I had set up the way i like and they are all gone to pot! Now I have to decide if it's worth improving my aim at the cost of losing a pilot more often... Not liking it at all. I'll probably get used to it at some point... We'll see 

 

That's exactly how I feel. All my time and effort to acquire and kit out planes. Thrown up in the air and scattered!

 

All upgrades look like nerfs and I have to power grind to try and get back what I already had. This is a patch that nobody asked for and has removed hours of play and progress. How is this an improvement?

 

I am not excited to play this patch. I feel like I'm home from school and been given homework for the rest of the night.



zen_monk_ #27 Posted 14 June 2018 - 03:19 PM

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View PostClean, on 14 June 2018 - 02:52 PM, said:

 

That's exactly how I feel. All my time and effort to acquire and kit out planes. Thrown up in the air and scattered!

 

All upgrades look like nerfs and I have to power grind to try and get back what I already had. This is a patch that nobody asked for and has removed hours of play and progress. How is this an improvement?

 

I am not excited to play this patch. I feel like I'm home from school and been given homework for the rest of the night.

 

The worst part is: you can't. We will never have the planes we had.

 

All the upgrades now come with nerfs on the other end. And you can't have the combination you want, were used to. For crying out loud, where's the logic in forcing us to choose between the first aid kit and fire extinguisher?

 

Not happy right now.


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Teach59 #28 Posted 14 June 2018 - 03:55 PM

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We have to grind all over again to get back to where we started yesterday? 
We have to pay to get what we had yesterday?

Add to the equipment/consumable options, but don't just delete them and make us work for them all over again!
Some of the mission requirements are huge and with multiple aircraft to upgrade it becomes too daunting a task to bother...
It is all well and good putting equipment into the depot, but it is now hard earned credits/gold sitting there wasted.


When will we see a real update with new aircraft tech trees and not just a buy for Gold cash grab?
Warplanes might be smaller than tanks and warships, but we do deserve some real "new content".
The consumables are also in the wrong slots for use.

:-(



bai_Petko #29 Posted 14 June 2018 - 04:51 PM

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Another crap I just thought of: I had 8 T8 planes, all fully equiped. Equipment cost before this crappy patch was like 500-600k per module. New equipment cost 250k. I probably got 1 new for 1 old. WHO THE HELL WILL COMPENSATE THE DIFFERENCE? 

Teach59 #30 Posted 14 June 2018 - 05:37 PM

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View Postbai_Petko, on 14 June 2018 - 04:51 PM, said:

Another crap I just thought of: I had 8 T8 planes, all fully equiped. Equipment cost before this crappy patch was like 500-600k per module. New equipment cost 250k. I probably got 1 new for 1 old. WHO THE HELL WILL COMPENSATE THE DIFFERENCE? 

 

I found 16,000,000 credits of equipment dumped in my depot!

jakub_czyli_ja #31 Posted 14 June 2018 - 05:44 PM

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No possibility to turn off ambient sound.

 

No plane' exp visible in garrage, it was promised to be back.

 

No Hawker and German bombers lines continuation.

 

No hangar optimization, lots of planes -> lots of lags. Pathetic.



NemoTT #32 Posted 14 June 2018 - 05:51 PM

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Well what should I say.

I am so absolutely disappointed with every aspect that you changed/introduced to the game.

The only useful thing is that you get information about the effects of equipment to the plane in the stats, but that's it.

Everything else is just utterly and in every aspect frustrating.

Just undo this patch pls.

 

Besides, I have a rather nasty bug, which doesn't allow me to put any consumables or equipment on my planes.

 

I will stop playing the game until this is not fixed/solved/reset.

 

Thx a lot guys.



McTorpe #33 Posted 14 June 2018 - 08:23 PM

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Holasss.

 

Queremos un juego de combate aéreo. Queremos un juego estratégico y táctico y no solo un pum-pum-kill. Queremos diversión. Pero no queremos hacer sudokus para equipar los aviones.

We want an air combat game. We want a strategic and tactical game and not just a pum-pum-kill. We want fun. But we do not want to do sudoku to equip the planes.

 

Como he leído por aquí, falta equipamiento, no se puesto el equivalente en el depósito, falta munición universal de muchos aviones y me toca las narices que el equipamiento de Depósito Sellado de los aviones se haya convertido en un consumible por 6.000 créditos por batalla. Y todo ello sin compensaciones.

As I read here, there is a lack of equipment, the equivalent is not put in deposit, there is a lack of universal ammunition for many planes and, that the equipment of Sealed Deposit of the airplanes, has become in consumable by 6,000 credits by battle, touches a lot the noses to me. And all without compensation.

 

Si quiero mejorar el comportamiento del avión mejorando del equipamiento, no debe ser a costa de empeorar el resto de las capacidades del avión. Y además, hay que trabajar para conseguir las mejoras, que no son solo de comprar con créditos, hay que sudarlas. Pues trabajo las mejoras para eso, para mejorar y no para empeorar otros aspectos.

If I want to improve the performance of the aircraft by improving the equipment, it should not be at the expense of worsening the rest of the aircraft's capabilities. And also, you have to work to get the improvements, which are not only to buy with credits, you have to sweat them. Well, I work the improvements for that, to improve and not to make other aspects worse.

 

Y ya se me ocurrirán mas cosas cuando lo mire todo bien.

And I will think of more things when I look at everything well.

 

Fatal. Horrible. Penoso. Lamentable. Si esto no se corrige, ... Adios Wargaming.

Fatal. Horrible. Painful. Regrettable. If this is not corrected, ... Bye Wargaming.

 

Saluditos.



Sabbatex_KLR #34 Posted 14 June 2018 - 08:25 PM

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I won't be coming back to this game in the future. The developers have proved themselves to be completely unaware of 

a. What the game needs

b. What the players would like

c. How to test and implement an update

 

Yes I understand there are behind the scenes politics, budgets etc, but for a company the size of WG they seem to be lacking in the fundamental business practice 'customers must always come first'. You cannot throw a complicated change, dreamt up by a few people, to a fragile customer base without doing your homework first. If you don't have test server then don't change anything! Fix the bugs first, a few new planes, nothing special, nothing overwhelming.



houghtonbee #35 Posted 14 June 2018 - 08:54 PM

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It's horrid, and tbh I don't think I'll be back regularly playing this game.

 

What first attracted this game to me was it's sheer simplicity, play with some fascinating old aircraft, gain xp, research modules and train crew, do some dogfighting or GA, give yourself a bit of an edge in certain scenarios with straightforward 'perks' (equipment and consumables). I wasnt a fan of 2.0 initially but I got used to it and whilst it would massively benefit from a 'dogfight' mode running alongside it I can understand the reasons behind WG trying it with a faltering player base.

 

But this update baffles me, far too over complicated, far too restrictive, clearly aimed at draining players wallets (virtual and real) by swallowing up credits and gold - although the game economics were very generous previously I admit - more buggy so far for me at least, wtf is this salvage party stuff about, what does it do?! why am I being forced into random missions for aircraft parts/equipment? I've read the press release and I'm none the wiser. What happened to the Yak missions, is that at the weekend? The controls feel less responsive again despite changing mouse sensitivity to 100, gun sounds are miles out of sync if they even work at all, let alone the 'kill' sound which has disappeared for 50% of the time. The flaps key no longer works, still bot GAA fly uselessly in circles after capping a zone until they are destroyed (just watched 3 of the stupid things doing it on my team, luckily we still won, saved the screen shot).

 

Being honest, I cant be bothered figuring it all out, I cant be bothered going through every aircraft to remount equipment etc, I've got dozens of the bastards so it'll take hours to do. It's that move too far for, the game simply is no longer interesting as it is so far removed from the game I enjoyed previously. It's a frustrating, pointless mess.



gazzer21 #36 Posted 14 June 2018 - 09:19 PM

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way to go WG, lest overly complicate a basic game , that will retain players and attract new ones.

Lets really mess with them and not let them mount med kit and a fire extinguisher.

And while we are at it lets let them mount premium bombs , but not make it clear that after the stock runs out it will be bleeding their gold behind their backs.

and I know they had to remove equipment to implement the patch but I have a lot of planes and cant be bothered to remount and mess with them so they have reduced  the planes I will fly by 75% at least ,

that's call it 50% less fun I will have through not being able to play the planes I want to without a lot of messing around. less fun means more time playing something else

And first game out no sounds for hits on the enemy , just hit counter going down. is this a bug or a feature ?

With proper public testing this patch would not have seen the light of day, changing the game way to much in one go and just stinks of money grabbing,



gazzer21 #37 Posted 14 June 2018 - 09:28 PM

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View Posteekeeboo, on 12 June 2018 - 10:30 AM, said:

Greetings Pilots!

 

With the arrival of patch 2.0.5 we would like to get player feedback and suggestions for the various features introduced.

 

Use the relevant topic with each feature for any feedback you have. This is to help organise any issues and general sentiment for each feature.

 

Updated Equipment Feedback

Enhancement & Calibration Feedback

Specialist Aircraft Feature Feedback 

Aircraft Upgrade & Consumable Layout Feedback

Materials and Upgrade Economy Feedback

Test Flight feature Feedback

Replays Feedback 

Other Specific Feature Feedback

Bug reports Thread

 

So this is a test sever feed back thread, coz I had a nightmare this went live

 

 


Edited by gazzer21, 14 June 2018 - 09:29 PM.


deaxter_hero #38 Posted 14 June 2018 - 10:46 PM

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I am positive guy :). Looking forward. However reading these reactions to changes I have to say this: Dear 2.0 new players. When many veterans from 1.9. got their world shattered by 2.0 and they were vocal about it, many newbies argued that vets have no right to wine. Now YOU are in distantly similar (not even that drastic) change environment. Perhaps now you understand how 1.9 vets felt. You have 1-5k battles in 2.x now and already feel attached to 2.4. and uneasy when 2.5 changes came along. We had like 15-40k battles in 1.9.  So let us  # DEALWITHIT :izmena::)

 


 


Tentakle #39 Posted 14 June 2018 - 11:21 PM

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New bug: I've now had a sortie start at least four times (today) where the camera remains locked to another player, while the controls are attached to mine. I cannot see my own plane - I can only hope that I manage to crash so that I can rejoin the battle.

zen_monk_ #40 Posted 14 June 2018 - 11:36 PM

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And since this patch, rubberband in every freakin' game. Unplayable!

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