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Patch 2.0.6 Feedback


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eekeeboo #21 Posted 11 September 2018 - 05:26 PM

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Requesting Feedback once again in this thread on the contents and changes in the patch. 

 

In particular areas with no feedback so far: 

Bomber changes

Rear gunner changes

Reassemble mechanic

Bot AI changes

USSR Bombers

Damage model changes from bombs (to GAA and bombers) 



klbergmen #22 Posted 12 September 2018 - 08:15 AM

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Two threads about the same ?

 

I didnt play much bombers because of the event, only the russians to put better modules. So I cannot say anything about changes to bombers.


 

The rear gunner sometimes doesn't fire, seems he doesn't notice that i'm pressing the fire button or he has to search for his trigger. He also stops firing when I look a bit away from the current target, even though the target remains in the reticle. Seems the reticle doesn't become so small anymore.

I don't know if these things have something to do with the last change.



BiBaBummsebiene #23 Posted 12 September 2018 - 08:15 AM

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View Posteekeeboo, on 11 September 2018 - 05:26 PM, said:

Requesting Feedback once again in this thread on the contents and changes in the patch. 

 

In particular areas with no feedback so far: 

Bomber changes

Rear gunner changes

Reassemble mechanic

Bot AI changes

USSR Bombers

Damage model changes from bombs (to GAA and bombers) 

 

-Bomber changes: good one with minuses. One doesn’t see many low alt bombers currently, except the one this new mechanism was established: RB-17. those still go on the lowest possible alt (sth around 1k) to bomb and drag bots out of bases. Probably for bombers some 1.9ish low alt energy-punishment?

-rear-gunner: hardly feel any differences; only bug is: sometimes it doesn’t shoot when I myself am on turret and click for shooting... nothing happens even with different angles and several switches between normal view and rear gunner view

-reassemble: only used it once but that got me what i wanted. Solid mechanism. Good one

-bot AI: didn’t feel many differences. Only thing is they try to avoid reargunner more efficient in my eyes and the GAA are shooting on you if you attacking them heads on

-damage model: killed myself hardly with my own rocket :amazed: no other differences felt (I play bombers very rarely)

 

greetings,

BiBa


Edited by BiBaBummsebiene, 12 September 2018 - 08:19 AM.

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eekeeboo #24 Posted 12 September 2018 - 08:22 AM

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View Postklbergmen, on 12 September 2018 - 08:15 AM, said:

 

 

That's because we have general feedback, but there is little to no feedback on specific features introduced in the patch mentioned above. With 2 threads there was/is still feedback in other parts of the forums but still does not detail the above mentioned changes. 

 

 



klbergmen #25 Posted 13 September 2018 - 08:10 AM

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I killed myself several times with my own bombs and I think once with my own rockets.

Not shooting rear gunner is really annoying when it happens but happened less yesterday..



zen_monk_ #26 Posted 13 September 2018 - 08:59 AM

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Yep, all bombers in Soviet line die easily from own bombs. Makes dive bombing extremely hard.

Horcan #27 Posted 13 September 2018 - 10:13 AM

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View Postzen_monk_, on 13 September 2018 - 09:59 AM, said:

Yep, all bombers in Soviet line die easily from own bombs. Makes dive bombing extremely hard.

 

Im not a great phisicist nor working for myth busters, but to me this self bombing seems very unrealistic. I mean if releasing bombs from 100m altitude, how can a 60m blast radius hit you, considering the bombs have to fall 100 m and even with some inertia ( they dont fall in stright line, but follow the plane trajectory a bit ), they wont detonate under the plane, which should be traveling 200m at least until bombs hit the ground. Disabling bombs under a certain altitude seems a better option to me to prevent low altitude bombing, rather than this retarded self bombing.

zen_monk_ #28 Posted 13 September 2018 - 11:16 AM

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This happens only on the new Soviet bombers. I've never ever managed  to kill myself with my bomb or rocket with any other plane - and I do low level bombing a lot, with huge blast radius bombs.



eekeeboo #29 Posted 13 September 2018 - 12:48 PM

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If you're bombing yourself with the new RU bombs in a dive,  you're definitely not pulling up soon enough. As long as you stay outside of your bomb blast radius when it impacts you should take no damage. 

klbergmen #30 Posted 13 September 2018 - 03:37 PM

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I don't think this self bombing is a problem. If you drop big bombs then off course you should keep distance to the target.

This is realistic, it was already a problem in WWII and that's why modern bombs have breaks when dropped from low altitute.

Please don't take away the big bombs from soviet bombers because somebody wants to drop them from 5m hight, they are cool.

 



zen_monk_ #31 Posted 13 September 2018 - 07:55 PM

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View Posteekeeboo, on 13 September 2018 - 12:48 PM, said:

If you're bombing yourself with the new RU bombs in a dive,  you're definitely not pulling up soon enough. As long as you stay outside of your bomb blast radius when it impacts you should take no damage. 

 

View Postklbergmen, on 13 September 2018 - 03:37 PM, said:

Please don't take away the big bombs from soviet bombers because somebody wants to drop them from 5m hight, they are cool.

 

Take any bomber from the game, strafe one meter above the ground at stall speed, drop the entire loadout - nothing.

 

Tiny Tim has radius 70 - nothing.

 

Take IL-20 with FAB-500, damage 7000 radius 90. Fly one meter above the ground at stall speed, drop bomb. Nothing will happen to you.

 

Take Pe-2 with FAB-250, damage 4400 radius 75. Be anywhere near the blast (in dive or strafing run), you explode.

 

 

It's not taking the big bombs from bombers, there are even more powerful bombs in the game and people are dropping them from one meter. All planes are immune to it's bombs and rockets - all except the new Soviet line. Make  them immune - the same we had from the day one with GA, HF and other bombers.


Edited by zen_monk_, 13 September 2018 - 10:20 PM.


eekeeboo #32 Posted 14 September 2018 - 09:42 AM

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View Postzen_monk_, on 13 September 2018 - 07:55 PM, said:

 

 

Take any bomber from the game, strafe one meter above the ground at stall speed, drop the entire loadout - nothing.

 

Tiny Tim has radius 70 - nothing.

 

Take IL-20 with FAB-500, damage 7000 radius 90. Fly one meter above the ground at stall speed, drop bomb. Nothing will happen to you.

 

Take Pe-2 with FAB-250, damage 4400 radius 75. Be anywhere near the blast (in dive or strafing run), you explode.

 

 

It's not taking the big bombs from bombers, there are even more powerful bombs in the game and people are dropping them from one meter. All planes are immune to it's bombs and rockets - all except the new Soviet line. Make  them immune - the same we had from the day one with GA, HF and other bombers.

 

I have hit myself in the face with tiny tims before, generally you don't because of their range. But rockets can damage yourself and if you're really good the person behind you. If you're 1m above the ground and at stall speed you will take damage, just not implode as you did before. The reason for this was that some buildings actually had taller hit boxes than you would see, meaning you'd drop the bomb and hit the top of a building hit-box and tadaaaa 90% of your plane just evaporated. 

 

This was then compounded with bombers then bomb trapping GAA which needed to be addressed. Both deliberate and accidental bomb trapping, I hope none of you have been randomly hit in the face with a bomb from a bomber at 3k altitude! 

 

The blast radius increase to bombers means they can no longer have their pilots feet run along the ground to drop bombs without consequence. 

 

They are by no means, perfect solutions, but solutions to problems non-the-less. 



klbergmen #33 Posted 14 September 2018 - 11:07 AM

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I just tried to find the patch notes for 2.0.6 but I can't find them.

What exactly was changed to bombers and rear gunners ?


 Edit: found it. So Bombers are damaged easier by bombs and GAA less easy ?


 

With my Pe-2 I destroyed myself several times when I was not flying 1m above ground. I think there the range is a bit too high.

I don't like the change to the firing fields for gunners. The gunner has now problems to shoot enemies below when its flying very high.


 

I noticed that when I use the forward firing turret on soviet bombers the rear gunner also fires at the same time at other targets. That's nice for the bomber but I thought its not supposed to be like this.


Edited by klbergmen, 14 September 2018 - 11:21 AM.


Horcan #34 Posted 14 September 2018 - 11:18 AM

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View Postklbergmen, on 14 September 2018 - 12:07 PM, said:

I just tried to find the patch notes for 2.0.6 but I can't find them.

What exactly was changed to bombers and rear gunners ?


 

 

https://worldofwarpl...n/update-2-0-6/

zen_monk_ #35 Posted 14 September 2018 - 11:57 AM

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View Posteekeeboo, on 14 September 2018 - 09:42 AM, said:

 

 

Thx.

Eviscerador #36 Posted 14 September 2018 - 12:36 PM

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View Posteekeeboo, on 14 September 2018 - 10:42 AM, said:

 I hope none of you have been randomly hit in the face with a bomb from a bomber at 3k altitude! 

I haven't but I can confirm that you can do that. I've killed enemy fighters with bombs from the A26B. Of course it was just raw luck, I was just bombing throught a furball and hit the jackpot :izmena:.



eekeeboo #37 Posted 14 September 2018 - 01:52 PM

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View PostEviscerador, on 14 September 2018 - 12:36 PM, said:

 

 

That was another reason for change. I've had AI bot drop bombs from a height and not even aim for me but as i went for the target i took it to the face like a champ! 

klbergmen #38 Posted 14 September 2018 - 02:09 PM

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View Posteekeeboo, on 14 September 2018 - 01:52 PM, said:

 

That was another reason for change. I've had AI bot drop bombs from a height and not even aim for me but as i went for the target i took it to the face like a champ!

 

And what was changed about that ? You mean that GAA now have a lower chance to get bombed by bombers ?

Was something changed about other classes ? Is bomb trapping still an option ?

I also managed once to bomb a plane out of the sky :)



eekeeboo #39 Posted 14 September 2018 - 03:52 PM

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GAA now takes less damage from bombs and rockets, Bombers now take more damage. That's pretty much the summation. 

zen_monk_ #40 Posted 14 September 2018 - 03:58 PM

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View PostEviscerador, on 14 September 2018 - 12:36 PM, said:

I haven't but I can confirm that you can do that. I've killed enemy fighters with bombs from the A26B. Of course it was just raw luck, I was just bombing throught a furball and hit the jackpot :izmena:.

 

The same thing happened to me, exactly like described, but I don't know if it was an extremely lucky hit from above, or they got caught in a blast.




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