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Secret trials. Horten Ho 229


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BravelyRanAway #21 Posted 04 June 2019 - 07:37 PM

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View PostAimless, on 04 June 2019 - 06:57 PM, said:

 

A new patch, good to hear. Is there any chance so the disconnect-after-battle-madness will end eventually? 

It's really off putting, having to re-login after playing one or two games. This has been going on for quite a few patches...so, I wouldn't hold out too much hope. Back at WoT for the moment, less issues there, will try WoWP's again after the latest patch.


"We don't stop playing because we grow old, we grow old because we stop playing".G.B.Shaw


loszonga #22 Posted 04 June 2019 - 07:47 PM

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When we can find the OP in console? 

Aimless #23 Posted 04 June 2019 - 08:16 PM

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View PostBravelyRanAway, on 04 June 2019 - 07:37 PM, said:

Back at WoT for the moment

 

Yes same here. But after 5 days of tonking kinda intensively I'm through with it, again. My sense of humor isn't exactly small but has certain limits :bajan:

Killtech #24 Posted 04 June 2019 - 09:23 PM

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View PostSidus_Preclarum, on 04 June 2019 - 10:44 AM, said:

Any chance of seeing Northrop flying wings in the future ?

 

yeah, the northrops were teased already: http://forum.worldofwarplanes.eu/index.php?/topic/51922-flying-wing-teaser/page__p__576005#entry576005

and as mentioned by our monk, official statements also strongly indicated the very same - which was roughly scheduled for end of summer autumn IIRC. 

now you have another flying wing added to the game shortly before US bombers will have their premiere (just like we had topolev heavy event before soviet bombers introduction).

 

as the premium flying wing is already announced and regular tier VIII is set this leaves only tiers IX and X open...

however the YB-35 just isn't natural T9 material nor is YB-49 perfect for the top spot (both somewhat slow for these tiers with less self defense turrets then the lower tiers) - unless they get something special. 

 

 



Isoruku_Yamamoto #25 Posted 04 June 2019 - 10:09 PM

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This thing is looking juicy. Just updated the (raw) wiki for it.

 

Im afraid i wont have time to do the missions, but ill do a review on the other acc if possible ;)



AnimalMother84 #26 Posted 05 June 2019 - 05:25 AM

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Next Marathon i can ignored ... :-D  I cant play 20 hours a day and some Medals i only can skip with money because to hard to get. And i dont throw my money out of the window . :-D

Nice Idea in i really want this Plane, but Impossible to get it i this time :-D 



GonerNL #27 Posted 05 June 2019 - 07:20 AM

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30 missions ... I'll wait until somebody opens it and shows how ludicrous the missions are for this one.

 

Maybe this, if they're not too expensive : 

You can skip several operations or the whole chain by purchasing certificates in the Premium Shop.



DuainHicks #28 Posted 05 June 2019 - 10:37 AM

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I thought that this type of plane would be tier X.

But they put it as tier VIII, will follow the branch until tier X with other models ??.

This is a premium plane ??

 

World Of Planes in Spanish.


Piq_Mastika #29 Posted 05 June 2019 - 11:19 AM

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View PostDuainHicks, on 05 June 2019 - 12:37 PM, said:

I thought that this type of plane would be tier X.

But they put it as tier VIII, will follow the branch until tier X with other models ??.

This is a premium plane ??

 

Yes, it will be a premium. Tier 8 is the end of WWII (near 1944-1945). Tiers 9-10 are postwar planes ( roughly 1945-1955)

RoyalFlyingCorps #30 Posted 05 June 2019 - 12:28 PM

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I have two comments.

 

1) Stop making medals part of missions unless you also make them obtainable “out of sequence”.  Nobody likes trying to obtain a medal at a specific time since they depend on a large slice of luck to obtain at any time.

2) Stop putting bombers in the game.  Bombers are boring, bombers are bad content, bombers do not increase the interest in the game.



Piq_Mastika #31 Posted 05 June 2019 - 01:27 PM

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View PostRoyalFlyingCorps, on 05 June 2019 - 02:28 PM, said:

I have two comments.

 

1) Stop making medals part of missions unless you also make them obtainable “out of sequence”.  Nobody likes trying to obtain a medal at a specific time since they depend on a large slice of luck to obtain at any time.

 

Why there are even any medals? Noone can see them ingame. They are not emblems (this will be great). The only explanation is they are here to impress the stalkers...

GonerNL #32 Posted 05 June 2019 - 02:02 PM

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View PostPiq_Mastika, on 05 June 2019 - 03:27 PM, said:

Why there are even any medals? 

 

Tokens ?

FlyingDutchman69 #33 Posted 05 June 2019 - 04:57 PM

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View PostRoyalFlyingCorps, on 05 June 2019 - 12:28 PM, said:

I have two comments.

 

1) Stop making medals part of missions unless you also make them obtainable “out of sequence”.  Nobody likes trying to obtain a medal at a specific time since they depend on a large slice of luck to obtain at any time.

2) Stop putting bombers in the game.  Bombers are boring, bombers are bad content, bombers do not increase the interest in the game.

Lucky you then this is a LF



alter_Taugenichts #34 Posted 05 June 2019 - 08:27 PM

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View PostCaptBoombeard, on 04 June 2019 - 12:24 PM, said:

 

So you won't be adopting the missionary position for the ho?     :D

 

:D

Killtech #35 Posted 05 June 2019 - 09:18 PM

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View PostRoyalFlyingCorps, on 05 June 2019 - 12:28 PM, said:

I have two comments.

 

1) Stop making medals part of missions unless you also make them obtainable “out of sequence”.  Nobody likes trying to obtain a medal at a specific time since they depend on a large slice of luck to obtain at any time.

2) Stop putting bombers in the game.  Bombers are boring, bombers are bad content, bombers do not increase the interest in the game.

 

2: i very strongly have to disagree here.

after 2.0 - when there were barely any bombers around - a lot of players complained the game tuned just into simply TnB and nothing else mattered. especially compared to 1.9 where BnZ dominated the entire gameplay that change was very noticeable indeed even if people exaggerated. anyway, balance massively shifted towards very nimble fighters that suddenly easily scored 20 kills a game while BnZ competitors barely could reach 10. but over time more bombers were added to the game sitting on a very different altitude but still very effective at capping. suddenly heavies moved up again and fighters hunting heavies did so too spreading players over all altitudes. nowadays TnB don't get have that much pray in their area of dominance anymore while BnZ planes have more company up there. that feel pretty well balanced.

 

this is what makes bombers quite important for the gameplay of other planes. without them high alt planes have little reason to exist. 

 

as for bomber gameplay, well if you want to play as effective as possible you will mostly need to keep a moderate altitude so you don't need infinite amount of time to capture a single sector. but that will also force you to take on fights with fighters. having to micromanage bombing runs, rear gunner fire and reloading times while also evading AA is everything but boring. it really feels as if you are doing the jobs of all your different crewmen all by yourself whereas it's quite straight gameplay forward for fighters. interestingly i noticed i get a lot of "gg"s from fighters i have dueled when playing bombers - mostly especially in battles we win/lose by a narrow margin - mostly perhaps because the outcome of these duels decides which side take a deciding sector and tips balance for one side or another to take the victory home. so yeah, i don't find bombers to be boring at all. well, aside from situations when you and your teams are too effective and manage to take all sectors. that indeed its... uh...



elias_the_great #36 Posted 05 June 2019 - 09:18 PM

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I was so looking forward to this "secret trials" event!!! Even though i am in love with the Bv P203...the Ho229 is my favorite plane design...

 

I wish we had this paint sceme though(not that the current reward paint is ugly,but...)

http://prntscr.com/ny46ev

 

MCU (Captain America) ...anyone??



Horcan #37 Posted 05 June 2019 - 09:43 PM

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Bombers and spreading planes to stupid altitudes (together with p2w/sealclubbing specialist/calibration system ) were the reasons i stopped caring about this game. At the start of 2.0 all was just perfect as all classes were dragged to closer altitudes. But they had to implement bombers, to drag heavies in stratosphere, while other 3 classes hardly can interact with them unless they get down to reasonable altitudes. And strangely, i fail to notice those "many players" that they say asked for bombers, still playing the game, because i get a lot of 1v1 2v2 games. And I ( and aparently RFC there too ) , surely  didnt asked for bombers .

elias_the_great #38 Posted 05 June 2019 - 09:44 PM

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View PostKilltech, on 05 June 2019 - 09:18 PM, said:

 

2: i very strongly have to disagree here.

after 2.0 - when there were barely any bombers around - a lot of players complained the game tuned just into simply TnB and nothing else mattered. especially compared to 1.9 where BnZ dominated the entire gameplay that change was very noticeable indeed even if people exaggerated. anyway, balance massively shifted towards very nimble fighters that suddenly easily scored 20 kills a game while BnZ competitors barely could reach 10. but over time more bombers were added to the game sitting on a very different altitude but still very effective at capping. suddenly heavies moved up again and fighters hunting heavies did so too spreading players over all altitudes. nowadays TnB don't get have that much pray in their area of dominance anymore while BnZ planes have more company up there. that feel pretty well balanced.

 

this is what makes bombers quite important for the gameplay of other planes. without them high alt planes have little reason to exist. 

 

as for bomber gameplay, well if you want to play as effective as possible you will mostly need to keep a moderate altitude so you don't need infinite amount of time to capture a single sector. but that will also force you to take on fights with fighters. having to micromanage bombing runs, rear gunner fire and reloading times while also evading AA is everything but boring. it really feels as if you are doing the jobs of all your different crewmen all by yourself whereas it's quite straight gameplay forward for fighters. interestingly i noticed i get a lot of "gg"s from fighters i have dueled when playing bombers - mostly especially in battles we win/lose by a narrow margin - mostly perhaps because the outcome of these duels decides which side take a deciding sector and tips balance for one side or another to take the victory home. so yeah, i don't find bombers to be boring at all. well, aside from situations when you and your teams are too effective and manage to take all sectors. that indeed its... uh...

 

My thoughs exacly^^^!!! I didnt like bombers either....specialy around the time the American bombers were introduced....but then the german and soviet high tier bombers appeared in the game....and,even though i dont have my t10 yet...its very easy to have one of the two now,so you dont have to grind the boring ,lower tier bombers!

Royal(and everyone that hates bombers),i can honestly say that yes, all German and American bombers apart from the Ju287 and B-32 are a pain to grind and boring(i even concider the B-32 boring with the only interesting part of it is when you melt planes that hunt you down)...HOWEVER the Soviet bombers are very interesting...they play down low, they interact with more planes(and different plane types),can even engage them when their bombs are on cooldown(because they have guns)...if you like the late tier german attackers, i dont see any reason to dislike the soviet bombers....they trade guns for speed and bomb reload...

If you want my opinion...get the EF-131 for the traditional bomber playstyle or get the Su-10 for something between the two...its worth...even if they collect dust in your hangar

 

 



CaptBoombeard #39 Posted 05 June 2019 - 10:32 PM

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.

Edited by CaptBoombeard, 12 June 2019 - 05:38 PM.


Piq_Mastika #40 Posted 06 June 2019 - 05:15 AM

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View PostGonerNL, on 05 June 2019 - 04:02 PM, said:

 

Tokens ?

 

These are Epic achievements. I mean the medals for completion a plane missions, like Ho229.

View PostHorcan, on 05 June 2019 - 11:43 PM, said:

Bombers and spreading planes to stupid altitudes (together with p2w/sealclubbing specialist/calibration system ) were the reasons i stopped caring about this game. At the start of 2.0 all was just perfect as all classes were dragged to closer altitudes. But they had to implement bombers, to drag heavies in stratosphere, while other 3 classes hardly can interact with them unless they get down to reasonable altitudes. And strangely, i fail to notice those "many players" that they say asked for bombers, still playing the game, because i get a lot of 1v1 2v2 games. And I ( and aparently RFC there too ) , surely  didnt asked for bombers .

The heavies and some other planes's strength is the altitude. without bombers these altitude planes are useless, because they lack in maneuverability.


Edited by Piq_Mastika, 06 June 2019 - 05:18 AM.





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