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Can't hit with Me-262 ?


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GonerNL #1 Posted 11 June 2019 - 12:18 PM

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Just got it.

Same guns as Bf 109Z, also long gun barrels, gunsight and marksman. With 109Z it's OK but with 262. meh ... is there a trick ?



zen_monk_ #2 Posted 11 June 2019 - 12:23 PM

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View PostGonerNL, on 11 June 2019 - 12:18 PM, said:

is there a trick ?

 

Yes, freexp to HG II.

 

Honestly.

 


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prawiejakzywiec666 #3 Posted 11 June 2019 - 12:33 PM

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It's not that bad if you are acquainted with the speed while using 30mm cannons. Tier 9 flies even better and blows sh... out of the sky.

atlasapl #4 Posted 11 June 2019 - 01:07 PM

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The one thing I have had to adjust to with the 262 (and Ki-94-I), is the knowledge that if I don't finish the target in one pass, I have to get out of dodge as I cant out turn anything. So aiming with the slow velocity 30mm is vital. Heavy fighter gameplay doesn't fit easily with me, but I got really tired of light fighters.

Senjougahara #5 Posted 11 June 2019 - 01:16 PM

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welcome to hell

 

MK 108 cannon

  • short range
  • slow rate of fire
  • slow shell velocity

 

Me 262

  • high speed (and high stall speed so you need to maintain high speed)
  • low manoeuvrability

 

If you're shooting at a slow target the high speed of the Me 262 and the short range of the guns give you a very narrow window of fire before you overshoot your target.

If you're shooting at a fast target the slow shell velocity make it hard to hit them as even the slightest move ruins your aim and tiny deviations in dispersion lead to really inaccurate shells.

 

Knowing how to lead targets helps, approaching from the right angle helps, but ultimately it's an objectively weak setup.

 

The MG 151/30 you get at tier 9/10 helps this a lot as the higher rate of fire and slightly higher shell velocity make it much more comfortable to use, but it's still high skill.



Piq_Mastika #6 Posted 11 June 2019 - 01:24 PM

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View PostGonerNL, on 11 June 2019 - 02:18 PM, said:

Just got it.

Same guns as Bf 109Z, also long gun barrels, gunsight and marksman. With 109Z it's OK but with 262. meh ... is there a trick ?

 

The trick is... focus the bombers and GAA only.

 

View Postatlasapl, on 11 June 2019 - 03:07 PM, said:

The one thing I have had to adjust to with the 262 (and Ki-94-I), is the knowledge that if I don't finish the target in one pass, I have to get out of dodge as I cant out turn anything. So aiming with the slow velocity 30mm is vital. Heavy fighter gameplay doesn't fit easily with me, but I got really tired of light fighters.

 

Don't ever try to outturn anything. Continue to fly straight and turn when you are at a safe distance.

Ykazumi #7 Posted 11 June 2019 - 01:27 PM

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As some already descrived the 262 before,it was much worse in the 1,9 version. Many players stayed out and left it in the hangar.

The guns got surprisingly quickly overheated, sound of firing was almost nothing, like a silencer canon: one could not hear or know whether it was shooting or not.  Not a good turn rate and bad firing ratio was the worst combination where one could hardly intercept fast turning fighters by this way. However, the 262 was improved by WG, these shortcomings are more or less gone.,i suppose. Personally i don´t fancy flying this since most phase of the battle is at a much lower altitude than the one where 262 excels and is most brisk.. At lower levesl of alt. you are in a flying coffin...

 

cheers,


Edited by Ykazumi, 11 June 2019 - 01:41 PM.


Piq_Mastika #8 Posted 11 June 2019 - 01:42 PM

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View PostYkazumi, on 11 June 2019 - 03:27 PM, said:

As some already descrived the 262 before,it was much worse in the 1,9 version. Many players stayed out and left it in the hangar.

The guns got surprisingly quickly overheated, sound of firing was almost nothing, like a silencer canon: one could not hear or know whether it was shooting or not.  Not a good turn rate and bad firing ratio was the worst combination where one could hardly intercept fast turning fighteters by this way. However, the 262 was improved by WG, these shortcomings are more or less gone.,i suppose. Personally i don´t fancy flying this since most phase of the battle is at a much lower altitude than the one where 262 excels and is most brisk.. At lower levesl of alt. you are in a flying coffin...

 

cheers,

 

No matter now hard is this plane, currently it is one of the best historically represented in WOWP. The pilots has the very same problems while flying it back in the days. As I said: use the speed and altitude as advantage, focus the bombers, shoot in short salvos to prevent overheating, save your boost for escapes.

Ykazumi #9 Posted 11 June 2019 - 01:52 PM

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View PostPiq_Mastika, on 11 June 2019 - 01:42 PM, said:

 

No matter now hard is this plane, currently it is one of the best historically represented in WOWP. The pilots has the very same problems while flying it back in the days. As I said: use the speed and altitude as advantage, focus the bombers, shoot in short salvos to prevent overheating, save your boost for escapes.

 

yeah, that´s all true. Though,one may find onself in a dilemma where there are less planes at alt of 4-4,5km, then inebitably one feels forced to come lower  to hunt for preys, then high alt.fighters and heavies are awaiting there. Chances of 262´s killing them may depend on each player with a mindset for precautions as you descrive, thx.

cheers


Edited by Ykazumi, 11 June 2019 - 01:53 PM.


CheefCoach #10 Posted 11 June 2019 - 01:58 PM

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View PostGonerNL, on 11 June 2019 - 01:18 PM, said:

Just got it.

Same guns as Bf 109Z, also long gun barrels, gunsight and marksman. With 109Z it's OK but with 262. meh ... is there a trick ?

 

Practice, practice , practice. Me 262 was, is and always shall remain one true testament to one player's skill. 

 

Go high, where planes are slower. Chose moment when to open fire very carefully, right before target enters into the range. Don't turn unless you are dealing with heavy. And yeah, Me 262 is better when fully upgraded. 


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GonerNL #11 Posted 11 June 2019 - 02:00 PM

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OK, thanks for all the advice.

I already switched to bombers/GA as targets as they are the only ones I can hit consistently.

Maybe also drop the long-gun-barrels and switch to gas-operated-action ?? In other fast jets - but with smaller caliber and higher rate of fire - I do fine, so maybe get more shots out ?



CheefCoach #12 Posted 11 June 2019 - 02:00 PM

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View PostYkazumi, on 11 June 2019 - 02:27 PM, said:

As some already descrived the 262 before,it was much worse in the 1,9 version. Many players stayed out and left it in the hangar.

 

 

Bull****! In 1.9 Me 262 was overpowered plane. 
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atlasapl #13 Posted 11 June 2019 - 03:41 PM

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View PostGonerNL, on 11 June 2019 - 02:00 PM, said:

OK, thanks for all the advice.

I already switched to bombers/GA as targets as they are the only ones I can hit consistently.

Maybe also drop the long-gun-barrels and switch to gas-operated-action ?? In other fast jets - but with smaller caliber and higher rate of fire - I do fine, so maybe get more shots out ?

 

I did that with my 109-TL. I know its not quite the same. But I noticed an improvement (for me) straight away. 



arcticstorm123 #14 Posted 11 June 2019 - 05:13 PM

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View Postzen_monk_, on 11 June 2019 - 12:23 PM, said:

 

Yes, freexp to HG II.

 

Honestly.

 

 

Got the HG2 at the weekend, and all I can say is I wholeheartedly agree HG2 is everything I was expecting in the standard ME262, much better plane.

In fact since playing the HG2 I'm finding I'm doing better in the tier 8 as well, though that could also be because I also got the Horton and I've just learned how to lead better :teethhappy:

 

ME262 isn't a total write off though, just the guns are tricky and I'd recommend getting the rockets as soon as you can, when I first started playing it people seemed to attack head on a lot, and with the closing speed it often meant a collision, even had one guy accuse me of deliberate ramming after doing this twice to him in a game when the truth is with the closing speed you don't have long to decide which way to go and inevitably both of you choose up lmao. 



Ykazumi #15 Posted 11 June 2019 - 05:22 PM

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View PostCheefCoach, on 11 June 2019 - 02:00 PM, said:

 

Bull****! In 1.9 Me 262 was overpowered plane. 

I rather think 262´s round pm is a bull¤¤¤¤ , Cant be overpower with this low numbers of rounds. In reality it had 650 rounds/pm,in wowp it has 240 only.alas. But this will be OK and nice, still.  Esp.overheating of the canons was terrible in the old, but it got much better now.   Likewise, autocanons of Stuka(t5) can not entirely be overpowered, it got 45 only in wowp, in reality 160. my goodness.

I tend to believe being overpowerd in guns can be slow and inaccurate in tight,precision air-fighting which often requires swift ,agile battle actions. And the muzzle velocity for 262 is too slow...

cheers

 

 


Edited by Ykazumi, 11 June 2019 - 06:10 PM.


GonerNL #16 Posted 11 June 2019 - 09:25 PM

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Mmmm, noticed that in fact I have GOA on the 109Z and not LGB ... oops. So I fitted them on the 262 too. It helps.

airfight10 #17 Posted 12 June 2019 - 04:18 AM

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View PostGonerNL, on 11 June 2019 - 12:18 PM, said:

Just got it.

Same guns as Bf 109Z, also long gun barrels, gunsight and marksman. With 109Z it's OK but with 262. meh ... is there a trick ?

 

me262 is bad ap with 30 mm worses gunn , me262 tier 8 is  just a bridge to reach tier9,  after buying tier9 sold rush back ,ı did so same like lot of players

Piq_Mastika #18 Posted 12 June 2019 - 06:03 AM

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View PostYkazumi, on 11 June 2019 - 07:22 PM, said:

I rather think 262´s round pm is a bull¤¤¤¤ , Cant be overpower with this low numbers of rounds. In reality it had 650 rounds/pm,in wowp it has 240 only.alas. But this will be OK and nice, still.  Esp.overheating of the canons was terrible in the old, but it got much better now.   Likewise, autocanons of Stuka(t5) can not entirely be overpowered, it got 45 only in wowp, in reality 160. my goodness.

I tend to believe being overpowerd in guns can be slow and inaccurate in tight,precision air-fighting which often requires swift ,agile battle actions. And the muzzle velocity for 262 is too slow...

cheers

 

 

 

I asked the guys if they are fine with that. Most of them said the 30mm's are already good enough. I think WG can implement so much, like change overheating(number of shots)/rpm/total plane weight/range/accuracy when close to overheat.

http://forum.worldofwarplanes.eu/index.php?/topic/52590-reduced-rate-of-fire-on-some-aircraft/page__p__587608#entry587608

 



prawiejakzywiec666 #19 Posted 12 June 2019 - 06:04 AM

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I have both of them - tier 8 and 9. 262 HG II is a lot of fun to play but as said earlier you have to:

- be at high altitude,

- go lower for finishing the ground targets with the 2 bombs you have or to kick the butts of the GAA pilots left alone there by their colleagues,

- if you need to engage with the light or multirole fighters you can do it easily but remember - do not turn and leave some boost for escape,

- a very good advice from a friend of mine which I've found perfect for this aircraft: DO NOT SHOOT AS SOON AS YOU SEE AN AIRCRAFT - COME CLOSER TO LIKE 500M AND FINISH HIM WITH A BLINK OF AN EYE. This of course refers to light fighters or multiroles attacked from above or from the side/back. If you start firing as soon as your target is in range you may not finish him and he can evade the rest of your rounds.



Piq_Mastika #20 Posted 12 June 2019 - 06:37 AM

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View Postprawiejakzywiec666, on 12 June 2019 - 08:04 AM, said:

I have both of them - tier 8 and 9. 262 HG II is a lot of fun to play but as said earlier you have to:

- be at high altitude,

- go lower for finishing the ground targets with the 2 bombs you have or to kick the butts of the GAA pilots left alone there by their colleagues,

- if you need to engage with the light or multirole fighters you can do it easily but remember - do not turn and leave some boost for escape,

- a very good advice from a friend of mine which I've found perfect for this aircraft: DO NOT SHOOT AS SOON AS YOU SEE AN AIRCRAFT - COME CLOSER TO LIKE 500M AND FINISH HIM WITH A BLINK OF AN EYE. This of course refers to light fighters or multiroles attacked from above or from the side/back. If you start firing as soon as your target is in range you may not finish him and he can evade the rest of your rounds.

 

They used a strange tactic even to hunt bombers in WWII. It was a dive far behind the enemy bomber, then climb back to him and attack it from below. In this case you have time to aim and shoot, because you loose speed at climb. Second, you can hit with all your 4 guns at the same time - the bomber hitbox is the biggest from top/below, unlike from behind where it is like a dash.




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