FW 190 A-1 maneuverability
ThinderChief
30 Jan 2020
Something I could never have achieved with the As...
Not that I haven't been trying as hard but they just do not have the potential to be truly multirole, the "Dora" is way more responsive, you won't out-turn a Spitfire but you can play to the strength of the aircraft and still win.
To be honest, I do not use the bombs, just the rockets, then I engage A2A, when we're two strikers it works rather well, the airframe is still stock and the pilot has only one skill.
This only game gave me enough points to grind the fuselage, now I'm going to work at the second stage of the improvement, pilot skills and Specialist configuration, it's going to take time and a lot of playing but I believe the aircraft potential is worth it.
If it doesn't work then I'll try the Ta-152, but I'm aiming for the BV Ps, I just love the way they look.




Edited by ThinderChief, 30 January 2020 - 04:57 AM.
_TheNobleQ
30 Jan 2020
caldy
31 Jan 2020
all your answers are more or less a justification of a state of parameters unacceptable.
remain in the class of fighter bombers and in the specific the fw family, a fighter-bomber is (almost always) a fighter aircraft that has been modified, or used primarily, as a light bomber or attack aircraft,
and the first wg error is categorized a class and not a plane,what has already been said and repeated.
(it would be like putting a 100 kilo bomb under a spitfire and having the same performance as before)![]()
wowp must consider external weapons as great modifiers of plane features.Someone respond that
wows is not a simulation but just an arcade game but for me this is an absurd justification.
in the specific i read "The fighter and its pilots proved just as capable as the Bf 109 in aerial combat, and in the opinion of German pilots who had flown both fighters, the Fw190 A1 presented increased firepower and maneuverability at low to medium altitude" ,now u compare maneuverability in wowp of the 2 planes(no comment about maneuverability of the me109E but its a fighter class plane),
and continue "The new fighter outperformed the Spitfire Mk. V, the then top-of-the-line RAF fighter, in all aspects except turning radius.The Fw190 was considerably better in firepower, rate of roll, and straight-line speed at low altitude." now compare again performance of the two planes in wows but spitfire V is a fighter class too.
this politic of wg is particularly evident in the fw family where maneuverability is extremely reduced while highly increase the fire power,
as i write in my first message a 64 of maneuverability of the wildcat or a 60 of an hurry2 compared to a 47 of a fw190 A1 dont leave room for no discussion, the gap is abysmal and the situation dont change if someone try compare the two upper tiers of fw tier 6 and 7 with others equal class.
in conclusion i repeat fw in tier 5 is painful (always speak about maneuverability ),is painful in tier 6 and in tier 7. Perhaps he is saved with the ta152 but there miraculously wg makes it become a fighter!!! ![]()
ThinderChief
03 Feb 2020
caldy, on 31 January 2020 - 01:30 PM, said:
all your answers are more or less a justification of a state of parameters unacceptable.
remain in the class of fighter bombers and in the specific the fw family, a fighter-bomber is (almost always) a fighter aircraft that has been modified, or used primarily, as a light bomber or attack aircraft,
and the first wg error is categorized a class and not a plane,what has already been said and repeated.
(it would be like putting a 100 kilo bomb under a spitfire and having the same performance as before)![]()
wowp must consider external weapons as great modifiers of plane features.Someone respond that
wows is not a simulation but just an arcade game but for me this is an absurd justification.
in the specific i read "The fighter and its pilots proved just as capable as the Bf 109 in aerial combat, and in the opinion of German pilots who had flown both fighters, the Fw190 A1 presented increased firepower and maneuverability at low to medium altitude" ,now u compare maneuverability in wowp of the 2 planes(no comment about maneuverability of the me109E but its a fighter class plane),
and continue "The new fighter outperformed the Spitfire Mk. V, the then top-of-the-line RAF fighter, in all aspects except turning radius.The Fw190 was considerably better in firepower, rate of roll, and straight-line speed at low altitude." now compare again performance of the two planes in wows but spitfire V is a fighter class too.
this politic of wg is particularly evident in the fw family where maneuverability is extremely reduced while highly increase the fire power,
as i write in my first message a 64 of maneuverability of the wildcat or a 60 of an hurry2 compared to a 47 of a fw190 A1 dont leave room for no discussion, the gap is abysmal and the situation dont change if someone try compare the two upper tiers of fw tier 6 and 7 with others equal class.
in conclusion i repeat fw in tier 5 is painful (always speak about maneuverability ),is painful in tier 6 and in tier 7. Perhaps he is saved with the ta152 but there miraculously wg makes it become a fighter!!! ![]()
Agreed with most of what you wrote except for one thing: The "Dora" is way better than the "A"s in aerial combat, it won't turn with a Spitfire, but an F4, Typhoon, P-47, yes it would, at least instantaneous turn rate, thanks to its response in roll, plus you literally can down them in two good salvos if you're a good shot, but what you need to do is to keep your speed up and save your 20 sec boost for disengaging.
My kill ratio started to improve with the A5 and the only reason my Dora hasn't got a better ratio is that at its tier, you find more "unicums".
The type of players camping over a cap waiting for the other team's players to bring the game to them, suffice to say that I don't have this kind of players in high esteem, I consider this sort of "tactics" he equivalent of theft and it's the bloody same thing in all W.G games because of the way they are structured, to avoid that, one should score twice as many points when attacking.
Players pay a premium only to see their game literally taken away from them by some guy who comes to the conclusion that letting others do the hard work is good for their stats, not to mention pilot skills and aircraft modifications topped up, glorious isn't it? In a football game, it's called anti-game and teams get booed for doing this, I'm not impressed.
Ultimately I am now looking at the TA 152 after having tried the P210 which I didn't like that much, I'd rather buy a P-80 if I want to fly a jet.
Edited by ThinderChief, 03 February 2020 - 06:32 AM.
Ziptop
07 Feb 2020
Fw 190 A-5 is probably my favourite of the three as it seems more balanced and as noted the aircraft and pilots it meets are more forgiving.
Fw 190 D indeed has amazing firepower. It needs to be flown with a little more care and attention than the A-5 though.
Regarding camping. It depends what you mean and where the camping is taking place I suppose. Half a team or more camping over a relatively pointless air field or garrison at noob mid but sucking in all the bots one by one is a little dull. A couple of wiser players patrolling over or near a strategically important sector is entirely fair enough. (After all, the role of a fighter is actually to defend)
In addition to which, it's easy enough to get stuck at a sector, especially if bots/players keep attacking it as you are about to leave...and murphys law being what it is, on the occasion you have the discipline to ignore the distant low threat enemy approaching the sector off to the right and low is the exact occasion that the Multirole will switch course and become a high threat enemy that changed course and charged at you while you were busy planning your approach and committing to the next furball.
ThinderChief
09 Feb 2020
Ziptop, on 07 February 2020 - 06:02 PM, said:
Fw 190 A-5 is probably my favourite of the three as it seems more balanced and as noted the aircraft and pilots it meets are more forgiving.
Fw 190 D indeed has amazing firepower. It needs to be flown with a little more care and attention than the A-5 though.
Regarding camping. It depends what you mean and where the camping is taking place I suppose. Half a team or more camping over a relatively pointless air field or garrison at noob mid but sucking in all the bots one by one is a little dull. A couple of wiser players patrolling over or near a strategically important sector is entirely fair enough. (After all, the role of a fighter is actually to defend)
In addition to which, it's easy enough to get stuck at a sector, especially if bots/players keep attacking it as you are about to leave...and murphys law being what it is, on the occasion you have the discipline to ignore the distant low threat enemy approaching the sector off to the right and low is the exact occasion that the Multirole will switch course and become a high threat enemy that changed course and charged at you while you were busy planning your approach and committing to the next furball.
Agreed on the Fw, although I prefer the D to the A-5, I guess it's about firepower as you pointed out, I'm working at the pilot skills to get the most out of it.
Same for camping, I've read comments such as "see you at the center", it was an airfield, on some map it's pretty obvious they still have strategic importance since you'll need to go through them to occupy the caps on the other side, but when you see 4/6 enemy A-C plus all the bots on it, it locks the game completely, there are videos on Youtube where you see guys scoring up to 20 kills picking up players who try to contest them.
Generally, I tend to take a cap then go to the other one, either a new one or one of my team's in need of defending, I've done some camping most of the time involuntarily, with the 190 D, after taking the cap, it was raining red players, they visibly didn't want to let it to us, I score 8 and finished 1rst if iI remember well, in front of a Spitfire Mk9 who scored 9.
With my only Spitfire (Mk1), very much the same, that's how I score the most in terms of kills because it's way easier than to have to run after targets, and I always take care to target a player whenever possible, I also take a lot of snapshots but I generally don't like to camp, in fact, I hate this tactic, it leaves the other team little chances of winning, unless you beat your own record for kills and carry the game, happened twice to me with this Airplane.
I noticed some players with "specials", paint scheme, mostly fully calibrated with loads of pilot skills, you can tell at the way the A-C behaves, just staying there and wait for their next victim, frankly I find this despicable, t's reminiscent of antigaming, they force the other team to take the fight at them with the advantage of the bots and sometimes repair, and it's only more satisfying when you manage to beat them.
invader_from_mars
10 Feb 2020
My two cents, the Fw 190 A-1 is one of the crappiest aircrafts in this game. It is like the M3 Lee in World of Tanks, everyone knows it sucks, but some masochists (like me) playing it. The following Fw-s are ok, because of the firepower, but the A-1 lacks everything. Strange, because i thought it was a badass aircraft in the WW2 with tons of advanced technological stuff (e.g. Kommendogerät)
It is handicapped badly, you have to fight with Spitfires, Hurricanes, Bf 109-s, but you dont have any advantage...
Here are some of the contenders i own in tier 5, so yes playing with the Fw 190 A-1 is pure masochism
GonerNL
10 Feb 2020
Why use lightweight equipment on it ??
Its maneuverability is (and stays) horrible, but at least you could get more speed and fly BnZ ...
I haven't got the A1 anymore, but I put speed (I think polish and boost) on the A5 that I still have.
invader_from_mars
10 Feb 2020
lol BnZ with that fire and engine power
good luck with that. With this agile setup, at least you can outturn some newbies with other MR-s and HVY-s
If i want BnZ in tier 5, i play with my Beaufighter
GonerNL
10 Feb 2020
Out of curiosity I just got it on the NA server (quick grind via 109E). "Everything" on speed ; uprated turbine and 3% speed camo. Speed is already better than your ultimately equipped & specialized A1, so I can outrun all but the MiG-3 you show above.
First battle (with humans), stock plane and 90% pilot ; 6 kills without dying and 3rd place ... I bet there are better planes for BnZ, but this is quite OK.
4th battle, pilot now at 96% (why is progress sometimes so slow ?) :

Edited by GonerNL, 10 February 2020 - 02:38 PM.
invader_from_mars
10 Feb 2020
Goner, please, the plane is handicapped. It should have more maneuverability or more firepower (overheats in a blink of an eye). Yes, if the enemy team has only noobs or bots you are good to go, but if there is a Mitragyn, a Spider000 or a GoldKnight, (and you are sitting in this crap) well good luck winning that. It is not as goid as Hurricane II talking bout MRs
Edited by invader_from_mars, 10 February 2020 - 03:47 PM.
GonerNL
10 Feb 2020
Ah, of course it's not as good in the game as it was in real life !! Game balance ...
But it's not THAT bad ? ![]()
jakub_czyli_ja
29 Feb 2020
Discussing about historical powers of Fw 190, you all miss one thing that is totally screwed in WoWP - armament.
7,7 range in WoWP is somehow 400 meters, 12,7 mm 600 meters, mater 20mm cannons 800 meters.
Real world RAF fighters had guns convergence set to 250 yards.
Fw 190 A outspeeding Spitfire V by 50 km/h (and having better ability to sharply change flight direction thanks to roll rate and Spitfire Merlin' carburetor) had much better chance to survive if Boom and Zoom against Spitfire V didn't work than in WoWP, where Spitfire can easily stay at Fw's tail and fire much longer.
WoWP damage model with HP also doesn't help: in real world single bullet can deal with plane, while in WoWP one need a good time of full firepower stripping HP from target.
So RL Butcher Bird is a WoWP sitting duck.
Edited by jakub_czyli_ja, 29 February 2020 - 02:09 PM.
ThinderChief
13 Mar 2020
jakub_czyli_ja, on 29 February 2020 - 02:09 PM, said:
Discussing about historical powers of Fw 190, you all miss one thing that is totally screwed in WoWP - armament.
7,7 range in WoWP is somehow 400 meters, 12,7 mm 600 meters, mater 20mm cannons 800 meters.
Real world RAF fighters had guns convergence set to 250 yards.
Fw 190 A outspeeding Spitfire V by 50 km/h (and having better ability to sharply change flight direction thanks to roll rate and Spitfire Merlin' carburetor) had much better chance to survive if Boom and Zoom against Spitfire V didn't work than in WoWP, where Spitfire can easily stay at Fw's tail and fire much longer.
WoWP damage model with HP also doesn't help: in real world single bullet can deal with plane, while in WoWP one need a good time of full firepower stripping HP from target.
So RL Butcher Bird is a WoWP sitting duck.
In the real world the Fw would eat the Spitfire Mk V alive, which is exactly what happened, it took air superiority from the RAF until the service entry of the Mk IX.
Carbs weren't the only issue with the Mk5, clipped wings reducing maneuverability as well as fabric-covered ailerons didn't help a bit.
jakub_czyli_ja
13 Mar 2020
ThinderChief
13 Mar 2020
jakub_czyli_ja, on 13 March 2020 - 04:10 PM, said:
Maneuvrability doesn't evolve around roll rate only and in the case of the Spitfire MkI/V, it was barely compensating for the loss of roll rate due to ailerons profile changing at high speed resulting from the fact that they were covered with fabric, something the Mk IX corrected among other things.
What it really did was to increase their wing load, increase stall speed and reduce sustained turn rates.
The Fw-190 had better roll rate but also better vertical maneuverability, which means that it could beneficiate from a better roll rate by using instantaneous turn rate (pitch axis), at high speed and change direction quickly, the Spitfire MkV couldn't do that.
Edited by ThinderChief, 13 March 2020 - 06:36 PM.
levlos
13 Mar 2020
So you guys are both right ;)
The clipped wing was a low-altitude oriented modification: it increased the roll rate, increased the speed by 5 mph, increased the acceleration in level flight but also significantly in a dive. Landing and take off performance remained the same, BUT maneuverability at high altitude was reduced.
The visibility was a bit improved too, but that does not seem to be a major point. So, it was a choice.
ThinderChief
13 Mar 2020
levlos, on 13 March 2020 - 06:50 PM, said:
So you guys are both right ;)
The clipped wing was a low-altitude oriented modification: it increased the roll rate, increased the speed by 5 mph, increased the acceleration in level flight but also significantly in a dive. Landing and take off performance remained the same, BUT maneuverability at high altitude was reduced.
The visibility was a bit improved too, but that does not seem to be a major point. So, it was a choice.
The solution was a stopgap one.
The Mk V could still out-turn the Fw and even compete for top speed and climb rate depending on altitude but the transient maneuverability of the German fighter meant that their pilots could choose when to engage and disengage at will.
People often don't realize what maneuverability really means for a fighter and will pick one aspect of it, such as turn rate, but there is more to it, turn rates are the result of wing loading, but to sustain it, you will need engine power to counter the drag.
Then again, how fast can you obtain your highest turn rate is often more important because it will decide the result of the first engagement, so high roll rate and pitch response are equally important.
A combination of maneuverability in all axis, transient maneuverability will make a more dangerous fighter even if the ultimate figures are inferior to that of its opponent, simply because it will reach its maximum faster, as was the case with the Fw-190 with its high roll rate and excellent response in pitch.
Ultimately, certainly thanks to its armament which meant that the pilot didn't have to spend much time pounding the target, it was able to dictate the fight to the Spitfire Mk V pilots, who often couldn't take advantage of their superior sustained turn rate.
The question is always "how fast can you reach your maximum" in terms of performances and that's where the Fw-190 was way better.
Edited by ThinderChief, 13 March 2020 - 07:18 PM.









