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Lazy programming by developers

MM Flight lose Tier

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ASharpPencil #1 Posted 20 November 2019 - 11:19 AM

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Let's start with the obvious fact, it was a losing game.

 

And now for questions:

Why does the opposing team have 3 Tier 3 players and we only have 2 (I mean the human players)?

Why out of these 2 players in the flight?

Leave aside the fact that one did not even log into battle.

 

I do not understand, they cant take into account these factors in MM?

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Edited by ASharpPencil, 20 November 2019 - 11:21 AM.


GonerNL #2 Posted 20 November 2019 - 01:06 PM

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Yep, looks familiar ...

And to top it off, they get the turnfighters and your team the multi-roles. Or they get a human bomber who hits every target and you get a bot who never flew a bomber.

 

But it works as intended, read the blog : https://worldofwarplanes.com/news/devblog_matchmaker_209/

 



Discontinued #3 Posted 20 November 2019 - 01:28 PM

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The trouble is that with a small player base you will often get very skewed match making 

 

 

This is where i think a PVE mode like we have in ships would be a good thing. Only trouble is that with a small player base this game is a low priority over Tanks and Ships- which they are trying to push hard.

 

It seems that wowp was not very well implemented at the outset and many players found something else...people are indeed stubborn creatures and will often refuse to change their mind about something especially if it requires a large download at very very slow speeds...

 

 


 

 

 "May cause the explode problem"


atlasapl #4 Posted 20 November 2019 - 02:08 PM

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They can push tanks hard all they like, but they have killed the game. It may not actually be dead yet, but we all know its slowly sliding that way. The matchmaking is rank, has been for a long time, and lets be honest, WoT now only caters for the established elite. Why would a new player bother to hang around or grind any line. Oh but they have the real cool looking maps. Great, well done. All that did was paper over the cracks. As for WoWS? its still fun, but the signs are its slowly heading WoT's way.

 

WoWP MM is certainly wonky at times, no doubts. That along with logging you out at the end of a battle before getting back to the hanger and as such not getting your results, and the lag, are the three most annoying issues for me.



GonerNL #5 Posted 20 November 2019 - 02:10 PM

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View PostDiscontinued, on 20 November 2019 - 02:28 PM, said:

The trouble is that with a small player base you will often get very skewed match making 

 

I hear that often, but I just do not believe it ... even with few hoomans they should be able to even out the teams.

When there are 6 players available for a match, why put the 3 Spitfires in one team and some multiroles/heavies in the other team ?? For MM a fighter is just a fighter but we all know that is not enough ... and it should also be able to decide that one team does not get all players with >5000 battles and the other team new players with <100 !!

 

Oh and despite the fact that WG claims that bots are evenly distributed I often see results with one team's bots scoring 1000's of points and the other team's bots barely make 2000.


Edited by GonerNL, 20 November 2019 - 02:12 PM.


Discontinued #6 Posted 20 November 2019 - 04:58 PM

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This is true

 

 

 "May cause the explode problem"


Ziptop #7 Posted 20 November 2019 - 05:24 PM

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View PostGonerNL, on 20 November 2019 - 03:10 PM, said:

Oh and despite the fact that WG claims that bots are evenly distributed I often see results with one team's bots scoring 1000's of points and the other team's bots barely make 2000.

 

Indeed, MM does seem to throw elite bots and idiot bots into the mix to keep things interesting. 



ASharpPencil #8 Posted 21 November 2019 - 04:56 AM

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 Because we are such small number of players WG need to  be extra careful not to lose us.

 

Me for example left WOT after 7 years of  playing do to pay to win tank system, left WOWS after CV change...

This game is the last chance of this company to keep  a pay customer. 

And If The will ruin this 1 to, i will leave... and no chance in hell i we allow my kids to buy and spend money on this game.

 

That will be 3 accounts of playing customers.



Discontinued #9 Posted 21 November 2019 - 12:00 PM

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I'm wondering are they lazy at WOWP  or are they are underfunded or understaffed?

 

If you wiki Wargaming they are apparently worth $1 Billion, how true this is im not sure. But  maybe they could through a few fractions of a percentage at this game and draw in more players but somehow they dont seem to!

 

For me WOWP is the best of the 3 titles and imho leaves Warblunder in the dust I looked at a recent stream of WT and was horrified by the pooh pooh graphics (this looks way better) and over complex equipment options and game play. 

 

I treid WT around 3-4 years ago and thought it had horrible physics and it just felt like an unfinished product, it just felt like I'm playing IL2 Stormovik which as we all know is a very old last gen game 

 

With WOWP you have a very competant arcade airplane game but for some reason of sheepness and going along with the crowd Warblunder has become "the plane game" 

 

Why oh why oh why does Wargaming not push this title more as i think it may become a success as people leave tanks and ships due to boredom or too many changes 

 

WOT for me became tiresome due partly to OP tanks but in my experience nearly all the premiums where pretty poor with the exception of the Is3a and that one everyone hated cant remember the name was it the Defender? and Grosstracktor which I noticed is on sale again!

 

 

 

The thing that could possibly bring me back to WOT is if they had re spawn but not that weird massive battlemap mode, that was the final straw i remember getting killed my that JadgKannone thing after it had died around 5 seconds before I was shot by a smoking wreck the latency was so bad...that was a mode that only rewarded the no lifers who could put in 12-18 hours a day!

 


 

 

 "May cause the explode problem"


atlasapl #10 Posted 21 November 2019 - 07:21 PM

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I can't ever see me going back to WoT. If I could sell all my tanks and transfer the credits to WoWP, I would have done it a long time ago. Probably same with WoWS.

I also tried Warthunder. Didn't like the look, and certainly didnt like how the MM worked.

I have got IL2: Battle of Moscow & Stalingrad. Haven't tried the IL2: Cliffs of Dover, as that one is based on old tech and the AI is bonkers crap.

Having watched a few videos on DCS I came to two conclusions. First, I don't like modern jet combat. Secondly, I dislike greatly the arrogance of some of the playerbase. They can do the talk, but not the walk. I watched them try IL2: BOS. It was hilarious. Spent all the time formation flying and patting each other on the back, and didn't watch their 6 at any time.

I like IL2: BoM/S. I just don't have enough time to really get into it yet. I like the theatre and the planes chosen.

But WoWP is so easily accessible, its always my first choice.

ASharpPencil #11 Posted 21 November 2019 - 09:26 PM

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The thing is, the fix can be very easy,  they need to to there best in keeping the player base. Since I don't see it getting bigger. 

Discontinued #12 Posted 22 November 2019 - 12:26 PM

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View Postatlasapl, on 21 November 2019 - 07:21 PM, said:

I can't ever see me going back to WoT. If I could sell all my tanks and transfer the credits to WoWP, I would have done it a long time ago. Probably same with WoWS.

I also tried Warthunder. Didn't like the look, and certainly didnt like how the MM worked.

I have got IL2: Battle of Moscow & Stalingrad. Haven't tried the IL2: Cliffs of Dover, as that one is based on old tech and the AI is bonkers crap.

Having watched a few videos on DCS I came to two conclusions. First, I don't like modern jet combat. Secondly, I dislike greatly the arrogance of some of the playerbase. They can do the talk, but not the walk. I watched them try IL2: BOS. It was hilarious. Spent all the time formation flying and patting each other on the back, and didn't watch their 6 at any time.

I like IL2: BoM/S. I just don't have enough time to really get into it yet. I like the theatre and the planes chosen.

But WoWP is so easily accessible, its always my first choice.

 

 

I thought you could use credits in wot for wowp and visa versa, that's kinda of lame! 

 

I deleted my old account and was toying with the idea of saving up enough free exp to get a tier 10, so when someone checks my stats they'd just see 1 tank and 1 tank alone the T110E3 that was the only tank i really enjoyed at tier 10! after the T95 which was a close second!

 

Thanks for the heads up TBH, I cant ever see myself going back to WOT anyways!

 

 

 


 

 

 "May cause the explode problem"


CheefCoach #13 Posted 22 November 2019 - 10:35 PM

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Wargaming would't throw in money into WoWp just for sake of your's amusement, so Pershsa must hold up on it's own. So they are understaffed. 

 

Issue with MM is the time in queue and number of bots that server must process. First on is that nobody wants that old 5-15 min queue times if you are lucky (or more if you are not), and I am old enough (in sense of experience in the game) to remember those. So solution is fight against the bots if queue time reaches 90 seconds, and that is good, but each bot puts pressure on the servers. So they have to program that collects enough players in 90 second window, and that is only achievable (with server population of this magnitude) by removing almost all limitations in MM algorithm. 


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Ziptop #14 Posted 23 November 2019 - 12:52 AM

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View PostCheefCoach, on 22 November 2019 - 11:35 PM, said:

So they have to program that collects enough players in 90 second window, and that is only achievable (with server population of this magnitude) by removing almost all limitations in MM algorithm. 

This would seem to partly explain the imbalances that occur with Specialized aircraft placement. I quite frequently wonder how many goats I need to sacrifice in order to be on the team that always has the most specialised aircraft in it. Because it never seems particularly well thought out. (3 specials in one team, none on the other for example. I see this enough to consider it normal.)



ASharpPencil #15 Posted 17 December 2019 - 12:17 PM

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Me and my son had terrible flight day last night, losses one after one...

We left the game after 6-7 round's when we been replaced location on top between us.

 

We (both of us) didn't expect to win all, but to had round's that our team members (bots or human) did less then 1500-2000 points and even less its heartbreaking.

Or to log in to round and find only bots bombers as top tier in your side and fighter / heavy fighter with human pilots on 2nd, and you are in a stock unit :(


Edited by ASharpPencil, 17 December 2019 - 12:19 PM.






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