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Winter Trials. Part 2


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RoyalFlyingCorps #21 Posted 04 January 2020 - 08:35 AM

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The chances are you're not going to get much that's interesting in the boxes.  When you get them it's a nice little bonus, but I wouldn't bother focusing on getting them.  Just let them come when they will.  However, if you are keen to have them then fly the best aircraft you have at a low tier to maximise your chance of winning, that is, do pretty much what you do when trying to get through the dratted "period I" part of daily missions.



dreambill #22 Posted 04 January 2020 - 10:33 AM

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I agree that the win condition must be removed from every challenge in this only "mode" of the game.

Conquest is so bad designed, making win so random to achieve, regardless personal efforts, that it only causes frustration.

Achieving personal targets (PP - sectors captured - aircraft/GTs killed) is the correct approach for any challenge, until something (if ever) is changed in conquest



zen_monk_ #23 Posted 04 January 2020 - 10:50 AM

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View Postdreambill, on 04 January 2020 - 11:33 AM, said:

I agree that the win condition must be removed from every challenge in this only "mode" of the game.

Conquest is so bad designed, making win so random to achieve, regardless personal efforts, that it only causes frustration.

Achieving personal targets (PP - sectors captured - aircraft/GTs killed) is the correct approach for any challenge, until something (if ever) is changed in conquest

 

Absolutely agree. That condition servers only as a frustration generator.

 

:honoring:


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prawiejakzywiec666 #24 Posted 04 January 2020 - 11:16 AM

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Generaly I have no problem with winning but I think taking out the win condition would attract more players into the game. We need more events like Vampire, XP-55 or Yak-7-M-82 - dependent on the involvement of a certain player in the event.

chikken


RoyalFlyingCorps #25 Posted 04 January 2020 - 11:33 AM

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Where the teams are largely bots the win condition is an aggravation.  However, if we ever reach the situation where games are largely populated with human players the win condition will be needed to stop players playing "badly" because they are pursuing a mission rather than the victory.

 

That said, missions shouldn't be incompatible with good play, but some are.



GonerNL #26 Posted 04 January 2020 - 05:45 PM

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The problem is also that with rewards only for winning, people quit even more than before (me too) when it's clear that you never, ever are going to win the battle.

Yes, I admit that sometimes there are complete turn-arounds, but a plain roflstomp is more likely. Often so bad that even with a victory, you can't even make 5000 pp.

 



praashek #27 Posted 05 January 2020 - 03:35 PM

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View PostGonerNL, on 04 January 2020 - 06:45 PM, said:

The problem is also that with rewards only for winning, people quit even more than before (me too) when it's clear that you never, ever are going to win the battle.

Yes, I admit that sometimes there are complete turn-arounds, but a plain roflstomp is more likely. Often so bad that even with a victory, you can't even make 5000 pp.

 


When I came back to warplanes about two months ago after a long break (as I was really sad about what happened after 2.0 was released, so I stopped playing), for the first week (I was a noobie again! :] ) I had tendency to rage-quit when the battle didnt came as expected, but then I realized, that You can still have some good shots, no matter if there is a win or lose and even the battle often turns very suprisingly out (and not only from "certain lose" to win, but also a vice versa :]). So what am I saying - dont quit during the match, just a few minutes are nearly everytime worth it.


Edited by praashek, 05 January 2020 - 03:37 PM.


zen_monk_ #28 Posted 05 January 2020 - 04:22 PM

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Agreed. It helps if you have some personal goal - for me it's crew training so staying in every match and trying to kill/cap as much as I can always brings something in. Not completely wasted time.

 

 

Though it can be disheartening if the starting screen looks like this:

 

 


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KlausHetti #29 Posted 06 January 2020 - 06:40 AM

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You're right!
If I start agame and see all these bots on top of the list - it's kind of frustrating.
But if the 1101 pilots name is POLDI - this makes me laughing!

 

(Sorry to all Poldis in the forum but - it just happened :D)  


Morgen ist heute schon gestern! 

 


RoyalFlyingCorps #30 Posted 06 January 2020 - 07:37 AM

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View PostGonerNL, on 04 January 2020 - 05:45 PM, said:

The problem is also that with rewards only for winning, people quit even more than before (me too) when it's clear that you never, ever are going to win the battle.

Yes, I admit that sometimes there are complete turn-arounds, but a plain roflstomp is more likely. Often so bad that even with a victory, you can't even make 5000 pp.

 

 

I think people who quit battles early should lose that particular aircraft for a period of time, perhaps 15 minutes for the first offence, 30 minutes for the second of the day, right up to losing the plane until server reset.  This is a team game and it is nothing but selfish to quit battles early.

 

That said, the match making can be frustrating.  It takes no heed of specialisation and can stack 6 specialised aircraft against none, or worse, can stack all the human bomber and GAA players on one team.  Whilst I disagree with quitting even in these circumstances I can understand why less patient players might.


Edited by RoyalFlyingCorps, 06 January 2020 - 07:41 AM.


GonerNL #31 Posted 06 January 2020 - 08:24 AM

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View PostRoyalFlyingCorps, on 06 January 2020 - 08:37 AM, said:

the first offence, 

 

Offence ?!  :amazed:

What is the 'back to hangar' button for ? Is there an official WG rule about leaving and the circumstances/reasons ?

 

Block Quote

This is a team game

 

Nah. With 9 bots in your "team" ? Sorry.

To be honest, if about half is human, I tend to stay despite everything ... 


Edited by GonerNL, 06 January 2020 - 08:29 AM.


RoyalFlyingCorps #32 Posted 06 January 2020 - 01:34 PM

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It’s my suggestion.  Sorry, my friend, but I take a dim view of people who quit battles early.  Your counter arguments have done nothing to convince me that you are being anything other than selfish when you quit a battle and I believe you should be punished for doing so, perhaps in the way I have suggested.

Over the Christmas period I have seen many battles with 14 or even more players at mid tiers and 10 at high tiers.  However, even if you have just one other player on your team you simply should not quit early.

Sidus_Preclarum #33 Posted 06 January 2020 - 02:35 PM

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View PostGonerNL, on 06 January 2020 - 09:24 AM, said:

 

Offence ?!  :amazed:

What is the 'back to hangar' button for ?

Not necessarily staying in game after you've been shot down during the squall line ?



GonerNL #34 Posted 06 January 2020 - 03:02 PM

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View PostRoyalFlyingCorps, on 06 January 2020 - 02:34 PM, said:

you are being anything other than selfish 

 

Oh, absolutely.

I want to have fun and when there is no fun to be had because of an enemy specialized Ef-131 flight (selfish?) and my team getting bot bombers and LF's ensuring a 3 minute battle, I can't have fun.

Unlike some of you I'm not a masochist who enjoys a roflstomp. I do stay when I think there's a chance of a balanced battle, having fun and maybe even a victory.

 

 



InVictuS_ShaDoW #35 Posted 06 January 2020 - 03:35 PM

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View PostGonerNL, on 06 January 2020 - 03:02 PM, said:

 

Oh, absolutely.

I want to have fun and when there is no fun to be had because of an enemy specialized Ef-131 flight (selfish?) and my team getting bot bombers and LF's ensuring a 3 minute battle, I can't have fun.

Unlike some of you I'm not a masochist who enjoys a roflstomp. I do stay when I think there's a chance of a balanced battle, having fun and maybe even a victory.

 

 

I saw this behavior systematically, not only on level 10. And from the last one I even kept my replay. And the team was not the weakest link in that battle. It's so typical ... Everyone is to blame, not me ...

Regular leaving the battle should be punished. No matter what the motives. 



Horcan #36 Posted 06 January 2020 - 03:54 PM

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Often during these holidays i had games where at some point i had say it 7-8 k pp, with not a single other human ( in a 5v5 human battle )  having more than 1500pp , while every single human on the other side, not to mention they were all specialist planes with not a single on in my team, had around 5-6k pp, and battle was going to a sure outcome with 1 to 4 bases. Why would i stay in such games until the end and why should i be punished? Is it my fault MM is absolutely stupid putting all specialists on one side ( i think the most i saw was 6 vs none ), or that every other human in my team is purely incompetent? If its a win mission i have , its simply saving time. 
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InVictuS_ShaDoW #37 Posted 06 January 2020 - 04:10 PM

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View PostHorcan, on 06 January 2020 - 03:54 PM, said:

Often during these holidays i had games where at some point i had say it 7-8 k pp, with not a single other human ( in a 5v5 human battle )  having more than 1500pp , while every single human on the other side, not to mention they were all specialist planes with not a single on in my team, had around 5-6k pp, and battle was going to a sure outcome with 1 to 4 bases. Why would i stay in such games until the end and why should i be punished? Is it my fault MM is absolutely stupid putting all specialists on one side ( i think the most i saw was 6 vs none ), or that every other human in my team is purely incompetent? If its a win mission i have , its simply saving time. 

I had battles where there were 5 specialists in my team and we lost.

I had battles where there were no specialists in my team and the opposing team had 4-5 and we won. Coming out of the battle you'll never find out how everything could have happened if you were ... everyone likes to win, but it is difficult matches that allow us to polish our skills. Leaving the battle should be punished, that's all. A few times I failed to complete the mission because the opponents came out of the battle and it went too easily ..., you never had it?


Edited by InVictuS_ShaDoW, 06 January 2020 - 04:12 PM.


prawiejakzywiec666 #38 Posted 06 January 2020 - 04:34 PM

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I can only support Invictus and Royal. How can you even not try to beat the ones that seem to have an advantage from the start? The feeling of a victory over a stronger team is very motivating. Recently we've beaten top bomber players (specced EF131 and Su10) flying with specced light fighters (mostly german X tier) against our team specced Hunter and IX tier bomber. The rest was not specialized. It can happen if you play with certain tactic and prioritize the sectors or players.

If you quit just because you are scared of specced planes on the opposing side - you are just shooting your own teammates in the back. And YES - THAT BEHAVIOUR SHOULD BE PUNISHED.


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Horcan #39 Posted 06 January 2020 - 04:50 PM

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I never said i quit at start scared of 5 specialists vs none. Only that those game are mostly going one side, theirs, because of the obvious reason that they have more equipment and better crew, and most of the time better pilots. And when you find yourself destroyed over and over because there are 5 good humans that work together and youre alone....whats the point on staying till the end other than giving those 5 the satisfaction of saying the disrespectfull GG in your face? NOt like youre hurting your team by leaving, if you have more points than the rest 4 altogether. And those are the games i quit. And punishing isnt a solution , fixing the damn matchmaker is. Because if they start punishing me, ill just alt tab and read something on the net until the slaughter is over. It wouldnt make a difference for anyone.

Edited by Horcan, 06 January 2020 - 04:54 PM.

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RoyalFlyingCorps #40 Posted 06 January 2020 - 05:44 PM

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View PostHorcan, on 06 January 2020 - 03:54 PM, said:

Often during these holidays i had games where at some point i had say it 7-8 k pp, with not a single other human ( in a 5v5 human battle )  having more than 1500pp , while every single human on the other side, not to mention they were all specialist planes with not a single on in my team, had around 5-6k pp, and battle was going to a sure outcome with 1 to 4 bases. Why would i stay in such games until the end and why should i be punished? Is it my fault MM is absolutely stupid putting all specialists on one side ( i think the most i saw was 6 vs none ), or that every other human in my team is purely incompetent? If its a win mission i have , its simply saving time. 

 

Simply, that's selfish.

 

People suiting themselves at the expense of others in a team game is just selfish.  There's no argument about it, there's no denying it, there's no justifying it.  It is just being selfish.

 

But I repeat myself.

 

Not that it has any effect, but I can and do report every player who quits a game early.


Edited by RoyalFlyingCorps, 06 January 2020 - 05:45 PM.





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