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XP-58 Chain Lightning - maxed out?

XP-58 maxed

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KlausHetti #1 Posted 22 February 2020 - 09:56 AM

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@ Ziptop - I hope you can find that in the deeps of the forum :honoring:

 

I tried to max out the XP-58 for maneuvrability - as I do with most of my airplanes.
For some reason this looks funny with a Heavy but for my play style this provides good results ingame.

 

 

If anybody needs more details I can add more pics to show the source of the changes.


Edited by KlausHetti, 22 February 2020 - 09:58 AM.

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zen_monk_ #2 Posted 22 February 2020 - 10:24 AM

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BravelyRanAway #3 Posted 22 February 2020 - 11:40 AM

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I went for speed and guns....

Below you can see the effects of both....

       

I use premium ammo in the rear turret.......because it's free stuff that's lying around and I don't use it anywhere else or on any other plane, it's a nasty surprise for tailgators.

 

The most interesting thing though, is the speed.

If you look at the last picture, you will note the amazing cruise speed at 804kph, you will also notice the boost speed which is the same......it doesn't presently go any faster, so I'm flying at boost speed all the time. The only thing the boost key is good for is getting up to cruise speed quicker.

The only equipment that is calibrated and maxed out so far, is the 'polished skin'.

I haven't calibrated the any of the rest yet to their final tech level. I will get the guns to 64 like Zen. :)

But I reckon I can get another bump up in speed, I think I can get it to cruise at 820kph.:ohmy:

 

It may take a while as I need a lot of mechanical parts to level up those parts and with so many other planes needing parts to....it's a slow process(as well as annoying).:sceptic:

Anyway, that's it so far, when i get it up to max, I'll post back here with the results!:honoring:

 


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GonerNL #4 Posted 22 February 2020 - 08:02 PM

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How did you get the maneuverability at 54 ??

I'm using ultimate lightweight equipment (enhanced only) and aerodynamics and get 46 ... does calibration add so much ?

Or is it the G-suit and aerobatics ??

 


Edited by GonerNL, 22 February 2020 - 08:03 PM.


KlausHetti #5 Posted 22 February 2020 - 10:27 PM

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Hi Goner,
54 Man comes from the combination of - calbrated to max. - equipment with the pilot skills
Here are the different basics:

 

 

 

hf ...

 


 


Edited by KlausHetti, 22 February 2020 - 10:28 PM.

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zen_monk_ #6 Posted 23 February 2020 - 07:55 AM

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The funny thing is, only upon looking at Klaus' specs I looked back into mine - and found out all this time I flew with 400, without the calibration :teethhappy:. This was one of the first planes I've maxed out, back in the day when the mats were scarce so I stayed at 400 "to be finished later" and forgot about it.

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Grison_SE #7 Posted 23 February 2020 - 06:32 PM

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Guess I'm somewhere between speed and manouverability.


Please have patience with my spelling/language. English is not my native tounge.

0berhessen #8 Posted 24 February 2020 - 06:07 AM

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View Postzen_monk_, on 23 February 2020 - 07:55 AM, said:

The funny thing is, only upon looking at Klaus' specs I looked back into mine - and found out all this time I flew with 400, without the calibration :teethhappy:. This was one of the first planes I've maxed out, back in the day when the mats were scarce so I stayed at 400 "to be finished later" and forgot about it.


Check your rear gunner 3 skill points available :):honoring:


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GonerNL #9 Posted 24 February 2020 - 07:54 AM

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Looks like calibration is more important than I thought ...

I never calibrate, too much of a one-armed-bandit ripoff.

 

Just for kicks I calibrated the LW airframe, got +16% and maneuverability is now 47.

 

EDIT: my lucky morning ... calibrated LW engine, +16% on first try and now at 48.

Mmmm, funny ; first 2 calibrations gave me +1 maneuverability for each equipment. Got 2 more positive calibrations (20% and 14%) and nothing changed, still at 48.

 

Btw ; when do you guys accept calibration results ? >10% or less ?


Edited by GonerNL, 24 February 2020 - 08:04 AM.


zen_monk_ #10 Posted 24 February 2020 - 09:26 AM

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View Post0berhessen, on 24 February 2020 - 07:07 AM, said:


Check your rear gunner 3 skill points available :):honoring:

 

Thank you, I'm aware of it - just don't want to remove this Hawkeye-or-whatever thingy. It stacks with the same skill from the pilot and enables me to see lone bombers further. It is essential for my playstyle with HF's.


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BravelyRanAway #11 Posted 24 February 2020 - 10:08 AM

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View PostGonerNL, on 24 February 2020 - 07:54 AM, said:

Btw ; when do you guys accept calibration results ? >10% or less ?

I only calibrate when I reach ultimate equipment and then, I only accept positive calibrations no matter how small and disregard all negative.


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GonerNL #12 Posted 25 February 2020 - 08:07 AM

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By the way ; anybody else using the G-suit ?? On which planes ?

Just started experimenting with it on La-160 and F-84B. Thinking of using it on P-80, but I hate losing all the fire and crit damage from the gyro sight ...



0berhessen #13 Posted 25 February 2020 - 08:10 AM

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View PostGonerNL, on 24 February 2020 - 07:54 AM, said:

Btw ; when do you guys accept calibration results ? >10% or less ?

Depends how much material i have left.

In most cases i do not accept negative results, unless i have enough material for the next roll, then i accept minor (less than 5 points) results, as the next roll in many cases becomes positive.

And as Bravely wrote: Begin maximum calibration only on ultimate equipment!

When you enhance eqiupment one level only do the first calibration, as this always turns out positive


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0berhessen #14 Posted 25 February 2020 - 09:29 AM

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View PostGonerNL, on 25 February 2020 - 08:07 AM, said:

By the way ; anybody else using the G-suit ?? On which planes ?

Just started experimenting with it on La-160 and F-84B. Thinking of using it on P-80, but I hate losing all the fire and crit damage from the gyro sight ...

I have it in my XF-90


There is an art to flying, or rather a knack. The knack lies in learning how to throw yourself at the ground and miss. ... Clearly, it is this second part, the missing, that presents the difficulties (Douglas Adams - Hitchhikers Guide to the Galaxy)

KlausHetti #15 Posted 25 February 2020 - 05:59 PM

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It is in my XF-90, Yak-30, Me P.1101, Me 262 HG II, P-82B, XP-58.

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BravelyRanAway #16 Posted 25 March 2020 - 04:38 PM

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OK then, it took a while to get the engine fully maxed out, (the amount of parts gambled during that last enhancement:angry:)

But here it is.......

Spoiler

Cruising at the top speed of 826kph, boost doesn't make any improvement to speed when used, but it does help to reach top speed a little bit quicker.

There's very little that can catch you, diving down into a fur-ball at 900kph and scooting out at 826 kph, by the time they turn on you, you're already gone......although hitting targets can be problematic with the reduced time to aim.:izmena:

Next is to get the guns maxed out.:honoring:


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KlausHetti #17 Posted 25 March 2020 - 06:41 PM

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Nice to see ....
the airspeed value of 88 is really much compared to the value of 69 at my maneuverability maxed version of the XP-58.

Congratz! ...and blue skies! 


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0berhessen #18 Posted 26 March 2020 - 07:17 AM

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View PostBravelyRanAway, on 25 March 2020 - 04:38 PM, said:

OK then, it took a while to get the engine fully maxed out, (the amount of parts gambled during that last enhancement:angry:)

But here it is.......

There's very little that can catch you, diving down into a fur-ball at 900kph and scooting out at 826 kph, by the time they turn on you, you're already gone......although hitting targets can be problematic with the reduced time to aim.:izmena:

Next is to get the guns maxed out.:honoring:

Man what a Monster ! Impressive!


There is an art to flying, or rather a knack. The knack lies in learning how to throw yourself at the ground and miss. ... Clearly, it is this second part, the missing, that presents the difficulties (Douglas Adams - Hitchhikers Guide to the Galaxy)

zen_monk_ #19 Posted 26 March 2020 - 08:00 AM

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View PostBravelyRanAway, on 25 March 2020 - 05:38 PM, said:

...diving down into a fur-ball at 900kph and scooting out at 826 kph, by the time they turn on you, you're already gone...

 

 

This is very useful, disrupts the reds. Confuse, can make half of them start to turn on you... becoming easier targets for your planes down there. Helps cap immensely.


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