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Ta-152 ?


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GonerNL #1 Posted 07 May 2020 - 10:06 AM

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I never really looked at this plane, because I thought it was another Fw multi-role. But then I noticed it's a fighter, so 'easier' (well..) to spec than a multi. Also good altitude and speed. Not sure about the guns, I don't like the slow-firing German 30mm ...

 

Read a topic on the NA forum and nobody really likes it, it seems. Only fly it to get the next tier Ta 183 ...

Also don't see them a lot on EU server. 

Anybody with info or experience ?

 

 



zen_monk_ #2 Posted 07 May 2020 - 10:11 AM

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My experience is awful, I sucked big time with this plane. Couldn't hit a thing. Hated the guns with passion. This plane is fully opposite of dakka dakka i like.

 

But that's me. I sucked there.

 

Seen the guys doing wonders with long range discpllined sniper shots.

 

Flies nicely.


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Vladinir_Shotitov #3 Posted 07 May 2020 - 10:28 AM

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I haven't checked my stats (make that "I don't check my stats..."), but this is one aircraft I turn to when I want some entertainment.  Flies nicely, as you say, but not really suited to the melee owing to the delay as the hamsters carefully hand-load each 30mm.  However, for picking off B32s from below, or yo-yoing F94Ds who're fixated on their bot bomber targets, it can be great fun.  Dissolves air defence fighters and heavies too - something this game forces you to do.
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Merkwuerdigliebe #4 Posted 07 May 2020 - 10:58 AM

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My fav plane, both historically and in game. Before 2.0 it was magnificent, after that was still a great plane, but then accuracy got nerfed and it almost disappeared from the skies, but just the joy of see it flying drives me to keep on it my most skilled german pilot.

I used to mount on it 2x mk103 + 1 mk108 to finish off low hp close targets and it worked much better imho, but since the spec thing came, you are now forced to mount 3 mk103. (Dumbest thing ever. Spec should be intended to allow you personalize the plane accordingly to your playin style, but...)

Now it's more "stay high and snipe targets from long distance, if you are not able to finish them from less than 500/600 meters, pull out the fight, regain height and start the process back", since it still is one hell of a plane in terms of speed, ceiling and climb rate, hence it can evade quite easily unfavourable engagements.

As most altitude fighters, it is weak when the map config force you to focus on frantically cap base after base against bots, usually forcing you to fly much lower than its comfort zone (imo above 2000/2200 mts). When the situation allows you to stay relatively safe at high altitude it's still a great plane.



GonerNL #5 Posted 07 May 2020 - 11:22 AM

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Great !! Thanks all !

 

I think I'm going to give it a try. Had the same problem with this line as with the derp-gun Yaks. But I'm very slowly getting the hang of it ...

Hopefully I've got a pilot with some skill points to put on it ... marksman, engine guru ? Fast and lethal  :)

 

Ah, better wait til tomorrow :

 

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Edited by GonerNL, 07 May 2020 - 11:37 AM.


houghtonbee #6 Posted 07 May 2020 - 11:33 AM

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View PostGonerNL, on 07 May 2020 - 12:22 PM, said:

Great !! Thanks all !

 

I think I'm going to give it a try. Had the same problem with this line as with the derp-gun Yaks. But I'm very slowly getting the hang of it ...

Hopefully I've got a pilot with some skill points to put on it ... marksman, engine guru ? Fast and lethal  :)

 

 

Marksman 1 & 2 should be your priority, working on speed after that. Its not a maneuverable plane. Snipe and run run run. Can be great fun, can be an absolute pain in the arse. I like it but rarely fly it, have to be in a trolling mood. The tier 9 is an awful pig though, imo. 



GonerNL #7 Posted 07 May 2020 - 01:49 PM

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This change in 2.0.9 didn't make it a a better plane, from what I read : 

 

Ta-152  decreased yaw rate, rate of cooling, and firing accuracy at small maneuvering targets for MK-103 guns.

 

ah, same patch that crippled the XF5U :

 

XF5U  decreased pitch and yaw rate, increased roll rate. Slightly increased stall speed, decreased boost duration, but slightly increased the speed of boost duration recovery. Decreased range of fire, accuracy, and rate of cooling of M39 guns. Increased time of engine recovery after critical damage.


Edited by GonerNL, 07 May 2020 - 01:51 PM.


GonerNL #8 Posted 08 May 2020 - 10:04 AM

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This is going to be a real challenge ...

 

After the first few tries, I immediately used free exp to get the Mk103's because I wasn't hitting a lot with the mixed guns, not even with MM I & II ... now, with everything at same range, I start hitting stuff.



Bloody_Axe #9 Posted 08 May 2020 - 10:28 AM

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This used to be my go to plane for fun. Ta-152 was the king of the high altitudes, 3000m -4000m in 1.9  - now it is not so good. Good guns for slow targets but seems to have lost the advantage in BnZ. Best not to specialize if you prefer RoF over one hit wonder. I did have some unlikely hits when turning but I will leave that issue to the Yak-9/9u fliers. Its Nemesis  was always the Me -209A which also seems to have declined in use.  Still a lot of fun but don't expect massive scores unless there is an endless supply of t7/t8 bombers with some careless HF thrown in.

Frateras #10 Posted 09 May 2020 - 10:38 AM

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I like planes for any altitude, that's why I stopped flying it. I don't like to escape while a base is captured. Bur it is a perfect plane except the guns. It's made to shoot down bombers from distance. I wanted to return to 2x20 mm and 1x30 mm after specialization, but that is impossible unfortunately.

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KlausHetti #11 Posted 09 May 2020 - 12:05 PM

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No, fortunately this is possible!.
Switch back from specialisation to standard mode and use the guns you want.
You will loose the advantages from calibration to advanced and/or optimised equipment.
Decide yourself!

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zen_monk_ #12 Posted 09 May 2020 - 12:10 PM

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View PostKlausHetti, on 09 May 2020 - 01:05 PM, said:


You will loose the advantages from calibration to advanced and/or optimised equipment.
 

 

Not quite. You will keep all the enhancement+calibration effects from boosting to 478, those basic intended benefits of a Specialization, but you'll lose all three Bonus Characteristic.


Edited by zen_monk_, 09 May 2020 - 04:54 PM.

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KlausHetti #13 Posted 09 May 2020 - 04:33 PM

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Ah interesting.
I though all the progress to 478 is lost.
 

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Frateras #14 Posted 10 May 2020 - 01:20 PM

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Thank you both. I will think about it. At the moment I got fun with the Arrow (which I could buy for 30% less at the moment) and the FW T7 which becomes better and better by the time.

 


Edited by Frateras, 10 May 2020 - 01:23 PM.

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ThinderChief #15 Posted 12 May 2020 - 01:34 AM

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Sold mine, 3 times.

 

I wanted to grind the Me fighter line but those guns are real bad if you play with a joystick and don't use "snap on target" while playing a mouse, very powerful when the shell connects but hit ratio is too low for me because they overheat as hell, even with Adrenalin Rush as pilot skill.

 

Saying this, I'm not a bad shot at all, with the F-94 D Vulcan, I can snipe with ease, I practically never use zoom, only to ID an aircraft or in very poor visibility.

 

Simply too bad a gun for me, although while grinding the La line I figured the La9' guns are nearly just as bad when it comes to overheating.

 

 

 

 



GonerNL #16 Posted 05 August 2020 - 07:43 PM

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Went back to the 20mm and 30mm with higher RoF ... the slow 30mm's are only good against bombers and you want to stay away from bombers, even the bots slaughter you while you try to land some hits on their six, which is the only way to hit them ....

 

is it even worthwhile to grind this to the Huckebein ?



zen_monk_ #17 Posted 05 August 2020 - 08:14 PM

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View PostGonerNL, on 05 August 2020 - 08:43 PM, said:

 bombers...  bots slaughter you while you try to land some hits on their six, which is the only way to hit them ....

 

 

...and here are all your problems clearly displayed:

 

- of course they will slaughter you, their six is the deadliest place in the game to be.

- you must NEVER EVER attempt to kill a bomber from it's six. Maybe in a maxed out Heavy, but NEVER EVER in a Light fighter. You'd be cut to pieces (which you always are, and complain here on the game - while playing wrong)

- "the only way to hit them" is head on, or from below/above or from 90 degrees and when it approach 45 degrees you break and run for your life, only to position yourself for new attack from a favorable angle.

 

So everything except being on their six.

 


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GonerNL #18 Posted 05 August 2020 - 10:11 PM

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View Postzen_monk_, on 05 August 2020 - 09:14 PM, said:

So everything except being on their six.

 

Tell me something new ...

The problem with this plane and its guns is that you can only reliably hit from the six. Well, you do that once and learn. But deflection shooting from other angles with this thing is impossible for me.

Still, you would think that 4x30mm would kill a bomber before its bot gunner and his single 23mm (it was a RB-17) kill the fighter ... ? Especially since you're guns are concentrated  at the exact spot where the gunner is located.

 


Edited by GonerNL, 05 August 2020 - 10:12 PM.


apartclassic #19 Posted 05 August 2020 - 10:22 PM

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That's 3x30, two wing mounts and one Motorkannone. Yes, you can kill bombers when on their six, but you need to both learn to snipe, and learn to stay out of range of the gunner. If it's a bot RB17, you have a margin; if a human, with longer range equipment/skill, you don't have the window there. Yes, you need to learn deflection shots, as with all German 30mm cannons. Ta152 is a scourge for bombers, when flown right.

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Merkwuerdigliebe #20 Posted 05 August 2020 - 10:40 PM

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You clearly have to...






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