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TungstenHitman #41 Posted 19 October 2020 - 02:33 PM

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View Postzen_monk_, on 19 October 2020 - 10:52 AM, said:

 

 

 

I don't understand your comment. Are you saying that the alternative to having the odd epic defeat with the current imbalanced MM and unevenly performing bots are roflstomp victories? That literally makes no sense at all and suggests that the alternative would be blatant match fixing so everyone gets roflstomp wins lol, and how could it? and it wouldn't obviously since for one team to roflstomp win the other team most roflstomp lose, and that's actually more of what we currently have which you're describing as the alternative ironically lol. If that's not your point then I don't understand what is your point, since it's just a screenshot of a loss with a strong personal performance which has absolutely nothing got to do with a balanced MM. Are you saying that if MM was balanced better that players will rarely see 20+ kill battles? Don't see how that would make much difference. Don't confuse better balanced MM with constructing teams of equally skilled players, I'm certainly not suggesting that.

 

Not to put words into other ppl's mouths or pretend I know what other players want but I dare say that most players would simply want a more balanced MM system and more consistency between both teams bots.

 

For the MM it's just a case of MM factoring a couple of things such as tier-strong aircraft and splitting them equally between both teams where it's easy and possible to do so and also factoring specialized aircraft and again, splitting them somewhat evenly between both teams, As it stands, we're far to frequently seeing one team get all the OP tier-strong aircraft and/or all/most the specialized aircraft which inevitably translates into these roflstomp wins and losses. 

 

I think I get what you're saying. Sure, an epic solo effort with lots of kills and shiny's feels good, even if it's a loss, but that wouldn't ever change with an improved MM and a more consistently even bot skill level between teams. Players skill levels and win rates aren't and never should be included as a factor for MM team construction and that way, we would still always have somewhat imbalanced teams and different difficulty challenges, but never THAT imbalanced like right now... so it doesn't need all of one team to have the specialized or all the Beaufighters etc. By way of player skill differences, a very different variable will always be there in every battle, and for me that's more than enough of an imbalance needed between teams and I really can't see how that would translate into anything other than a better gaming experience for all involved. 

 

View Postzen_monk_, on 19 October 2020 - 10:52 AM, said:

 

Only if WG listen to "give the first from the losing team all as per victory" none of the stuff you point and counterpoint here wouldn't mean a thing.

 

 

No it would though. Sure, being rewarded with salvage etc(and this SHOULD happen!) for a good personal effort vs a laughably one sided fight would help, it would soften the blow BUT, even at that, a chain of 4 or 5 one sided losses with massively imbalanced teams for working your as* off and consistently dropping in 10K+ PP would still get annoying and toxic. 


Edited by TungstenHitman, 19 October 2020 - 02:36 PM.


FotisK2000 #42 Posted 19 October 2020 - 03:26 PM

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View Postzen_monk_, on 19 October 2020 - 10:52 AM, said:

 

OK, a serous question: would you prefer loses like this

 

 

or roflstomp victories?

 

I'd rather have games like this all day long instead of meh victories.

 

And the thing is: these games are possible to make for you, you can make them regardless of what MM throws at you.

 

 

 

Only if WG listen to "give the first from the losing team all as per victory" none of the stuff you point and counterpoint here wouldn't mean a thing.

 


Nope, sorry I disagree!!! Gamming all over the internet is about playing, gayning experience, skill and therefore winning. Not playing a great game and losing because of what the bots will dictate to make some beginner happy and not leave game. I do not enjoy playing a great game while my opponent has gone to sleep and losing. I play bad I lose and that's what I deserve. I play great I win...everything else is manipulation. Lets not forget that this is not a once in a blue moon thing, its a 50% occurance.



GonerNL #43 Posted 19 October 2020 - 03:55 PM

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View Postzen_monk_, on 19 October 2020 - 11:52 AM, said:

OK, a serous question: would you prefer loses like this

 

or roflstomp victories?

 

I'll take the empty victory (not that I've had one for a long time) ... I'm getting good results in losing battles all day long, which give me nothing ; no bonus, no materials ... only satisfation, but you don't get specialist and tokens by being satisfied.

 



Ziptop #44 Posted 20 October 2020 - 07:06 AM

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Yet another long thread about matchmaking. 

 

If nothing else the existence of such threads does indicate that players are concerned with game balance and mechanics (which some may perceive as match rigging) 

 

I'm not so bothered about the tier spread thing to be honest, that aspect I can understand. I'm less happy that Wargaming don't actually take certain aircraft classes into consideration at all as this certainly does result in teams where the advantage is skewed in favour of one team more than the other.

 


Edited by Ziptop, 20 October 2020 - 07:07 AM.


Ziptop #45 Posted 20 October 2020 - 08:42 AM

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There are a couple of notes about bot behaviour in this thread.

One observation is the "bot observed attacking and then stopping that attack" 

 

I've seen that too, it's one of my favourites and can be quite funny to watch. I don't think this is malicious match rigging. This is just the AI mechanic literally not being able to decide which target to attack and therefore not actually attacking anything. (What this seems to reveal is an aggro sphere with 2 potent targets of equal value just moving in and out of the edge of that sphere and our observed friendly NPC swtiching  between the two) 



houghtonbee #46 Posted 22 October 2020 - 01:54 PM

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Anyone hear the joke about all bots being equal? These three heroes managed 15pp between them in 6 and a half minutes. What's even the [edited]point of loading the game, just gift the oppo the win instead of wasting my time in future. Utter garbage.

 

 

 



TungstenHitman #47 Posted 27 October 2020 - 01:01 PM

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WARNING- TEXT WALL ALERT!

 

After playing this game for over 2k battle at this point I would come to this opinion.

 

Overall the game has a lot of good aspects, I get to play and enjoy many of the iconic aircraft I loved ever since I was a kid many years ago and the graphics are more than nice imho, really shows off these beautiful warbirds nicely and generally speaking the gameplay is enjoyable. Shooting down airplanes is fun and I've found blowing up ground targets is also fun, the action is good and airplanes exploding and falling from the sky after killing them is enjoyable. Personally I also like the pace of the game, not too fast and not too slow either.

 

The maps are nice and enjoyable too. To be fair, we do our fighting in the sky which obviously is a completely open space with no cover etc so there can be no real variation from that. There are night time maps(which personally can wreck my head because I can't see anything much lol) and maps featuring cloud cover, fog, strong blinding sun, sectors well surrounded by tall cliff faces, zeppelins, tall masts and so... ya, there's not really a whole lot else to be done so far as I can see and I think if there was too much obstructions like sky-scrappers and large tall structures that players would just complain because they'll inevitably crash into them accidentally while dogfighting and that would just take away from a potentially good scrap between two players.

 

Also, this game can genuinely be played for free. Maybe not all the tiers all the time but if a player just wanted to sit down and play an airplane combat game they certainly can do that entirely for free and there's not a whole lot wrong about that and imho automatically forgives nearly all the bad stuff in this game... almost ))

 

On the downside, of which there's many. I'll leave most of it out, you guys know what it is, some by design, some glitch respawning in another airplane you don't even have or started with lol and this and that etc blah blah. All I will say is that what really bothers me the most are what's already been said in this thread(and many others) and I've come to a solution that keeps me happy to keep playing this game and overall enjoy it. Since this game is not going to get changed anytime soon then for me the solution to the MM issues and reward system is, once it becomes very clear at a point during a battle that it's going to be a loss, then rather than get salty and rage and start finding the game unenjoyable, I now just leave. Sad to say, but that's how it is and what makes the most sense.

 

Don't get me wrong, I never leave a battle early on and frown upon that. A player should always get stuck in and try because in this game you just never know how it's going to go, especially the way bots can totally shaft one team regardless of the one sided looking matchup plus some human players are so bad you could give them a specialized F-15 and they'd STILL fail hard lol... so... ya, always at least try your best for a while in every single battle would be my opinion but once the writing is on the wall, leave. Don't just sit there in your computer chair suffering and getting frustrated, flaming at players that don't want to here it and won't make any difference anyway. Go back to the hanger, pick another airplane and go again. The competitor in me STILL drives me to keep going in some battles(and rage lol) where I should have just left but I'm getting better at leaving now that it's slowly sinking into my mindset to do so and ya, the game doesn't reward losing, there's literally no reason to stay. Sure, there's the odd rare event or mission in which losing is ok and by all means stick around for those and of course, we can still work towards specializing aircraft regardless of losing but that's just rare stuff tbh. For salvage, meaningful xp gains, most all weekend specials, generally most all missions etc, it's all about winning and so, as long as MM is crap and the reward system is bs, just leave once the loss is almost certain. 


Edited by TungstenHitman, 27 October 2020 - 01:13 PM.





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