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Crimson Dawn


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houghtonbee #21 Posted 19 November 2020 - 09:55 PM

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Disappearing crates. Flying Paladin mission not working in the operation order. Massive lag. Pathetic.

houghtonbee #22 Posted 19 November 2020 - 11:32 PM

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Relogging into the game solves the disappearing crate issue.

bug #23 Posted 20 November 2020 - 12:09 AM

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Playing heavies is weird, part two of the heavies missions is killing bombers and gaa. Well, I only was on attacing side all games. Not even one bomber or gaa to attack! lol?

 



Ziptop #24 Posted 20 November 2020 - 12:15 AM

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Once the lag settled down a little later it was actually quite fun. But I was working all day so I'm shattered and didn't get much lag free time in the skies. 

 

Worth noting...

 

Technical

The lag is global. I noticed it even in Tier 3. There were battles there which were totally unplayable. (this makes sense as it will be the same servers and network infrastructure.)

Frame rate. OMG WTF? (I'm running a liquid cooled 1080ti for gods sake!)

Events which attract a large player population highlight's just how broken the matchmaking is. It's really broken, in a "there is no actual matchmaking" sort of way

Do I really need to get shot by rear gunners of crashed aircraft?

 

Other.

If you have something better to do than travel between sectors the pacific map is actually bearable. 

The split between prop and jet age really becomes apparent in this game mode. 



ASharpPencil #25 Posted 20 November 2020 - 05:03 AM

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This thing is so random.

 

 


Edited by ASharpPencil, 20 November 2020 - 06:16 AM.


RoyalFlyingCorps #26 Posted 20 November 2020 - 07:19 AM

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View PostMerkwuerdigliebe, on 19 November 2020 - 06:57 PM, said:

Fun mode this one: if you attack you win; if you defend you lose = best players only on flights with bombers = even more probability of a lost game for the defending side.

Nice indeed, WG.

 

See u in a couple of days.

 

Interesting.  If I attack I win and if I defend I win, apart from one or two battles.

 

I'm not that interested in this mode and it is irritating that my operation missions for the F5F have been stalled at the unobtainable "Flying Paladin" stage for 24 hours.  I have tokens to burn so extending the missions is not a problem, but why should I have to do so?

 

On the positive side, the extra pilot experience is welcome and (tier 8 premiums) many of you will welcome the chance of earning half a million credits per battle.

 

Yesterday's comedy moment; my first special supply crate announced a "special prize", which turned out to be 50 airframe elements, no doubt a re-roll for a premium plane I have already.  The WoWP team's inability to arrange a re-roll for a prize of equivalent value to a "lost" plane is quite special too.


Edited by RoyalFlyingCorps, 20 November 2020 - 07:27 AM.


yairobe #27 Posted 20 November 2020 - 10:47 AM

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hello, what i must do to finish 3 mission? I did 2 other mission and have 4,3,2 rangs on battle... in mission it is: pending....

Horcan #28 Posted 20 November 2020 - 11:04 AM

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View Postyairobe, on 20 November 2020 - 11:47 AM, said:

hello, what i must do to finish 3 mission? I did 2 other mission and have 4,3,2 rangs on battle... in mission it is: pending....

Basically, you need to focus on ranking your aircraft type objectives, to at least one rank away from all chevrons full.Those , eliminate threats to bombers, destroy Gaa or bombers, ground targets, capture sectors  or whatever each type of aircraft 3 objectives are. Not really easy if youre not good player. Most chevrons possible is 15, and i think you need at least 12 or 13.

 


Edited by Horcan, 20 November 2020 - 11:05 AM.

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TungstenHitman #29 Posted 20 November 2020 - 11:05 AM

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Fun game mode and very rewarding in terms of battle returns, credits, xp etc. Nice for grinding, even if it's a loss in fact I'm not really bothered win or lose especially since the mission requirements for each class are not reliant on winning and so "what's happening" during a battle can sometimes be irrelevant since we are just trying to kill lots of certain class aircraft or trying to destroy as many ground targets as possible or looking to hit a certain figure of PP or achieve a grade etc, so ya, it's fun thus far. There's a 24 hour mission thing too in which we must fill the bar 100% for a container but I found that pretty grindy and just ignored it tbh.

 

Of course as others have pointed out it's been a total shitshow at times with lagg and "aiming optional" moments lol along with losing sound, dead aircraft hanging around like ghosts lol, no score or any information being displayed which is obviously less than ideal when you are trying to achieve a score or grade or medal etc.... that sort of thing.

 

I would say that in general the wins have favored the attackers more. There are a few reasons for this.

 

1. Players don't yet know what to do, and I was certainly one of those, arguably still don't fully know lol. Defend the bombers when attacking or destroy the bombers when defending... this is what I think we're supposed to do. If all the bombers are destroyed, the defenders win, if they get through, the attackers win. This has lead to 4 minute battles in which the defenders totally ignored the bombers lol. So I'm not sure what's the point of the sectors themselves are other than just being some targets for bombers and GA's and offering some ground targets to pacify achieving various missions that would require them.

 

2. Because the defenders have to destroy the waves of bombers, this means that they must turn their backs to the enemy players to engage the bombers and obviously that creates easy kills for the attackers... indeed there is no other way. If you are a defender and want to win, you simply must engage the waves of bot bombers or you will lose. You cannot attack and destroy the bombers and also fight other aircraft arriving behind you in waves, it is not superman we are. Sure, the defenders light fighters should provide cover for the HF's as they rip into the bombers but again, most players don't know what to do in this battle anyway so... where that's common for both teams, as is often the case thus far, it just favors the attacking team more as generally both teams just fight each other over sectors and often most will ignore the bombers. That's fine for the attacking players but obviously not so if your team is the defenders.

 

What can be done about this? Mmmm not a whole lot really. Overall it's still fun and I think what can be done was done, in the sense that there are lots of rewards and goodies plus mission requirements have been set in such a way as not to make it a problem. Obviously bombers and GA's will always play as attacker(which leaves the door open for strategic flights with teammate using one of those in order to be the favorable attacker) but for the other classes, generally the mission requirements are such that it really makes no difference to play as a defender or attacker since the missions can be completed as either, with the exception of the HF second mission which should be changed because it requires killing GA's which is obviously not ever possible should you spawn on the attacking team, otherwise all is good. Also, they have removed the need to win, which is a nice touch imo and makes the event very relaxing and more enjoyable. I've found it easy to sink several hours into this game mode and still wanting more. :)

 

As for the lag and "wtf*?" moments, this rather unsurprisingly was at it's worst at peak player population times and actually settled down significantly in the later part of the evenings. So play the game from 1am in the morning? Well... no but it's an option!!! For us western EU dwellers living to GMT, it's rather nice from about 10pm+, when a lot of you central and east EU players are gone to bed. :)


Edited by TungstenHitman, 20 November 2020 - 11:19 AM.


Horcan #30 Posted 20 November 2020 - 11:11 AM

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View PostTungstenHitman, on 20 November 2020 - 12:05 PM, said:

Fun game mode and very rewarding in terms of battle returns, credits, xp etc. Nice for grinding, even if it's a loss in fact I'm not really bothered win or lose especially since the mission requirements for each class are not reliant on winning and so "what's happening" during a battle can sometimes be irrelevant since we are just trying to kill lots of certain class aircraft or trying to destroy as many ground targets as possible or looking to hit a certain figure of PP or achieve a grade etc, so ya, it's fun thus far. There's a 24 hour mission thing too in which we must fill the bar 100% for a container but I found that pretty grindy and just ignored it tbh.

 

The bar should double the crates you managed to get from missions 2/3 if we manage to fill it.

The purpose of the sectors is that if all 8 guns are alive when a wave is above, it will shred it dead in a matter of seconds. Some people will argue, but i'd say that you should focus more on killing/protecting those high altitude guns more than attacking the wave itself, unless youre on of those type of planes that require that for ranking up.
Also, dont forget the defending side have no bombers/GAA, thus almost double number of fighters.


Edited by Horcan, 20 November 2020 - 11:16 AM.

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paradigmshift #31 Posted 20 November 2020 - 11:16 AM

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This seems like the last iteration of the same event where attackers are hampered by 3-4 slow GAA and 2-3 average bombers and the defenders have 5 heavy fighters and all the Spits they can use. Add to that the defenders are 75% experienced players and you have an un balanced fight. The group bombers are rather easy to shoot down as well. The "free" airplane on offer has yet to prove its worth but I think it will go the way of the Beaufighter V which I don't see so much of now, So its down to T3 for the daily mission and hope for 250 gold at the end of the week.

yairobe #32 Posted 20 November 2020 - 11:16 AM

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View PostHorcan, on 20 November 2020 - 11:04 AM, said:

Basically, you need to focus on ranking your aircraft type objectives, to at least one rank away from all chevrons full.Those , eliminate threats to bombers, destroy Gaa or bombers, ground targets, capture sectors  or whatever each type of aircraft 3 objectives are. Not really easy if youre not good player. Most chevrons possible is 15, and i think you need at least 12 or 13.

 


Okey i undestand now, im new in game and do 2-4 chevrons by game, uhh my record is 20k point in battle... i dont see anyone who ddid more thna 25k on randoms



Horcan #33 Posted 20 November 2020 - 11:29 AM

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View Postyairobe, on 20 November 2020 - 12:16 PM, said:


Okey i undestand now, im new in game and do 2-4 chevrons by game, uhh my record is 20k point in battle... i dont see anyone who ddid more thna 25k on randoms

20k should be enough, but you have to focus on doing your specific 3 actions during battle, not mindless fights in middle of nowhere.Hit tab often and see which one you can improve in your proximity and not waste too much time flying idle.


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TungstenHitman #34 Posted 20 November 2020 - 11:35 AM

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View PostHorcan, on 20 November 2020 - 11:11 AM, said:

The bar should double the crates you managed to get from missions 2/3 if we manage to fill it.

 

Thanks for the info. 

 

Does it matter if we have opened the crates already and does it only apply to crates gathered that day?

 

View PostHorcan, on 20 November 2020 - 11:11 AM, said:

The purpose of the sectors is that if all 8 guns are alive when a wave is above, it will shred it dead in a matter of seconds. Some people will argue, but i'd say that you should focus more on killing/protecting those high altitude guns more than attacking the wave itself, unless youre on of those type of planes that require that for ranking up.
Also, dont forget the defending side have no bombers/GAA, thus almost double number of fighters.

 

Interesting. And what is supposed to be achieved by the attackers during that odd transition moment where two new defending sectors spawn and there's a brief countdown moment where these sectors are shown partially "loaded" for want of a better word and yet there's no ground targets or anything in them to attack? I hope that makes sense to what I'm talking about. It happens after the first or second couple of sectors are cleared and you get these two new sectors that spawn one behind the other and they take some time to load or spawn AA... it seems like there should be something the attackers should do to reduce them from filling or spawning...

 



Horcan #35 Posted 20 November 2020 - 12:00 PM

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The purpose of that delay(loading time )is to make a strategy and head to where you need to. If youre chasing someone and see that timer, you should head there, reload bombs if youre a bomber (and ofc, not be miles away from them ) or whatever you think you need to do to limit the time those guns will be alive the moment they spawn.

Dont think it matter if you opened the crates already. If you get 6 during this stage, you get another 6. The one that everyone easily get for 10k pp excluded. Also note  in advance, than when you will get the extra 4/6/whatever, first one will open automatically at login and its easy to miss it if you dont look at notifications, so you will probably see 3/5/whatever available crates. 


Edited by Horcan, 20 November 2020 - 12:05 PM.

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invader_from_mars #36 Posted 20 November 2020 - 02:22 PM

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Hey WG you should reconsider the numbers needed for the "gratis" crates, because you dont have a huge playerbase...



TungstenHitman #37 Posted 20 November 2020 - 05:43 PM

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Are killing the bot bombers into those waves of attacking bombers counted towards the "Kill GA's and Bombers" mission to fill that bar to 100%?

dapprman #38 Posted 20 November 2020 - 06:18 PM

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I was lucky on crates - got one first battle and got the F5F mission from it.  However ....

Some lag - normally later in the battles.

Battles very unbalanced - very plane specific.  In the right plane for your side you do well, wrong plane, you're screwed and too many with the tight/wrong plane on one side and in advance you know how it will finish.  Being up tiered virtually every battle does not help either for me - though my Yak-19 proved to be competitive.

 

TBH it shows several of the fundamental flaws in the game.  Planes are completely unbalanced, and while most of the worst OP ones can be researched or bought by anyone they still need to be obtained.  Some of the truly OP ones (for this sort of battle anyhow) are rarities (think I have seen all for sale at one time or other), making things worse.  Also all those premium aircraft and premium camos - pay to win - most specialised and purple/gold and it will be a safe assumption gold was used to convert free exp to pilot exp at some point as well.

 

Only good thing for me is even with an unbalanced loss it's still good exp earning.  I know I ought to take my vampire out and see what the money is like, but having seen how effective they can be and knowing what my Yak-19 was like it would just feel dirty to me.



Horcan #39 Posted 20 November 2020 - 06:19 PM

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I won 8 crates from missions, plus the first one for everyone. Got the order from the first one which im probably not going to bother finishing since i dont really enjoy medals on demand type of missions and the VB tier 7 french heavy , or whatever it is. The rest of the boxes were utter crap, two pilots that i dont need, and stacks of materials ( two per box ), that i dont need either , since i have thousands of each. Not a single gold dime.Do you really expect people to pay 750 gold for such crap? I feel pity for whoever fall for this ripoff. Ill probably end up doing the 5x100 gold missions for the rest of the event. I dont even mention that at some point , the game is totally unplayable anyway due to major lags and planes warping or not taking any damage. Or the frequent quits at start because people dont waste time on battles that they cant complete their missions on, or dont like the odds, because the MM is way worse that randoms ( had one game in a tier 7 plane attacking, where we didnt have a single tier 8 fighter/heavy/multirole , and the other side had 5 specialists in various fighters, 3 tier 8 included ).

 

 


Edited by Horcan, 20 November 2020 - 06:22 PM.

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houghtonbee #40 Posted 20 November 2020 - 06:38 PM

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I think everyone drops the ops order drops in the first box.

I spent 750 gold on another box, 'rewards' nowhere near worth it so wont do that again.




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