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P-43 Lancer


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iamepic952 #1 Posted 22 February 2021 - 01:20 PM

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Hello just started a couple of weeks ago mainly play world of warships.

 

I've been grinding to the P43 Lancer but now I'm struggling because all the other fighters are ripping me to shreds. T3 was good but now being put against T5's I don't know what to do. Nobody else is playing the plane beside me is it a bad plane? 

 

Thanks

iamepic952



GonerNL #2 Posted 22 February 2021 - 01:49 PM

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It's not a bad plane, the problem is that at tier IV very often you get battles vs tier V. One of the many problems with matchmaking.

 

Also that line - multi-roles -  is hard for a beginner I guess, they have speed and guns but don't get in turnfights with it. For that you better try the Soviet line from I-17 and up or the Spitfires.



RoyalFlyingCorps #3 Posted 22 February 2021 - 01:54 PM

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Bear the following in mind:
  • Both American multirole lines are relatively high skill lines to play.
  • Tier 4 planes will fight in more difficult tier 5 battles more often than not.

 

The P-43 is not a dog fighter.  You're looking to keep high, keep fast and dive either on isolated enemy planes or to drop your bombs on a ground target, then boost back to altitude and go looking for more of the same, perhaps even in a different sector if you're in a busy one.  You'll need to learn which planes you can turn after (perhaps a Bf 109 B if it's built for speed rather than manoeuvrability, for instance) and which ones you should pepper with your machine guns and then run away from (Japanese turn fighters, for instance).  You can hunt heavies, but be aware your plane is quite fragile and you don't want to let their rear gunners chew you up.  Try to stay as part of a group and don't become isolated yourself.  When in the bombing phase of your play, be aware of possible ground attackers you can take out, but again be wary of rear gunners (not all have them).

 

Don't get discouraged.  Remind yourself you're flying a plane it takes a lot of tactical nous and discipline to make work.



andrew3142 #4 Posted 22 February 2021 - 02:06 PM

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I haven't played this line for a while but as GonerNL says, the entire line is not very beginner friendly and the Russian and UK lines are much easier; plus, multi-roles in general are a challenging class.

 

The other point is that at Tier IV you meet experienced players doing daily missions for tokens (in theory you can meet them at lower tiers too but I believe many people stick to Tier IV) with specialised aircraft and a full set of pimped equipment. After 14 games, you are going to be cannon fodder for those guys (including me)



apartclassic #5 Posted 22 February 2021 - 05:26 PM

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View Postandrew3142, on 22 February 2021 - 02:06 PM, said:

I haven't played this line for a while but as GonerNL says, the entire line is not very beginner friendly and the Russian and UK lines are much easier; plus, multi-roles in general are a challenging class.

 

The other point is that at Tier IV you meet experienced players doing daily missions for tokens (in theory you can meet them at lower tiers too but I believe many people stick to Tier IV) with specialised aircraft and a full set of pimped equipment. After 14 games, you are going to be cannon fodder for those guys (including me)

 

I'm guilty as charged... Daily mission structure still remains as is...

 

A quick shameless plug: http://forum.worldofwarplanes.eu/index.php?/topic/53513-quickstart-guide-to-2110/


You have reached your quota of positive votes for the day

 


iamepic952 #6 Posted 22 February 2021 - 11:50 PM

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View PostRoyalFlyingCorps, on 22 February 2021 - 01:54 PM, said:

Bear the following in mind:
  • Both American multirole lines are relatively high skill lines to play.
  • Tier 4 planes will fight in more difficult tier 5 battles more often than not.

 

The P-43 is not a dog fighter.  You're looking to keep high, keep fast and dive either on isolated enemy planes or to drop your bombs on a ground target, then boost back to altitude and go looking for more of the same, perhaps even in a different sector if you're in a busy one.  You'll need to learn which planes you can turn after (perhaps a Bf 109 B if it's built for speed rather than manoeuvrability, for instance) and which ones you should pepper with your machine guns and then run away from (Japanese turn fighters, for instance).  You can hunt heavies, but be aware your plane is quite fragile and you don't want to let their rear gunners chew you up.  Try to stay as part of a group and don't become isolated yourself.  When in the bombing phase of your play, be aware of possible ground attackers you can take out, but again be wary of rear gunners (not all have them).

 

Don't get discouraged.  Remind yourself you're flying a plane it takes a lot of tactical nous and discipline to make work.

Yea I manage to do well against heavies but when I fight against the T5 fighters they just shred me especially the spitfires. I mean it's not a hard game seems really simple but the p43 is so fragile lol 



iamepic952 #7 Posted 22 February 2021 - 11:50 PM

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View Postandrew3142, on 22 February 2021 - 02:06 PM, said:

I haven't played this line for a while but as GonerNL says, the entire line is not very beginner friendly and the Russian and UK lines are much easier; plus, multi-roles in general are a challenging class.

 

The other point is that at Tier IV you meet experienced players doing daily missions for tokens (in theory you can meet them at lower tiers too but I believe many people stick to Tier IV) with specialised aircraft and a full set of pimped equipment. After 14 games, you are going to be cannon fodder for those guys (including me)

I'll definitely try the spitfire line thanks for the recommendation



iamepic952 #8 Posted 22 February 2021 - 11:52 PM

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View PostRoyalFlyingCorps, on 22 February 2021 - 01:54 PM, said:

Bear the following in mind:
  • Both American multirole lines are relatively high skill lines to play.
  • Tier 4 planes will fight in more difficult tier 5 battles more often than not.

 

The P-43 is not a dog fighter.  You're looking to keep high, keep fast and dive either on isolated enemy planes or to drop your bombs on a ground target, then boost back to altitude and go looking for more of the same, perhaps even in a different sector if you're in a busy one.  You'll need to learn which planes you can turn after (perhaps a Bf 109 B if it's built for speed rather than manoeuvrability, for instance) and which ones you should pepper with your machine guns and then run away from (Japanese turn fighters, for instance).  You can hunt heavies, but be aware your plane is quite fragile and you don't want to let their rear gunners chew you up.  Try to stay as part of a group and don't become isolated yourself.  When in the bombing phase of your play, be aware of possible ground attackers you can take out, but again be wary of rear gunners (not all have them).

 

Don't get discouraged.  Remind yourself you're flying a plane it takes a lot of tactical nous and discipline to make work.

The description says low altitude? Whenever I fly high the engine stalls and the max altitude is 1000 if I'm not mistaken



RoyalFlyingCorps #9 Posted 23 February 2021 - 07:21 AM

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"High" is a relative term in the sense of keep this one as high as possible (in the yellow region, most often).  The point is, where possible you want to be above your targets rather than below them.

Spitfires are turn fighters and fall into the category of "stay away or, if you must, pepper them with your MGs and run away", but a tier 5 Spitfire will chase you down if that's what its pilot decides to do.  This comes back to the major point about playing these planes; you need to have a plan that avoids taking you into situations where you are at a disadvantage and you need to adjust that plan with respect to the actual tactical situation in the battle.  For instance, you should not be going to sectors where there is a high chance of a dogfighting furball.  You should be going to sectors where you are more likely to encounter GAAs or perhaps badly played heavies and you can use your ordnance.

 

People play turn fighters because it's exciting and it doesn't need a lot of thought.  A plane like the P-43 can't be flown successfully like that; it needs a plan of action, the discipline to stick to it and the skill of reading the battle so one can adjust the plan to suit.  In the end, many find doing that well more rewarding than simply coming out on top in a dogfight.






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